True Kin: Difference between revisions

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5 bytes added ,  15:40, 12 January 2022
m
→‎In-Game Differences from Mutants: "-100 with templars" sounded like a penalty
(corrections: the latest patch allows true kin to spend mutation points normally if they get any. true kin will never get adverse reactions)
m (→‎In-Game Differences from Mutants: "-100 with templars" sounded like a penalty)
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* True Kin gain more skill points when leveling up than a Mutant with equal [[intelligence]].
* True Kin gain more skill points when leveling up than a Mutant with equal [[intelligence]].
* True Kin have the [[Rebuke Robot]] ability, acting as a Robot-only [[Proselytize]].
* True Kin have the [[Rebuke Robot]] ability, acting as a Robot-only [[Proselytize]].
* Because of their genetic relationship to the [[Eaters]], True Kin start with -100 [[reputation]] with the mutant-hating [[:Category:Putus Templar (faction)|Putus Templar]], making them neutral to the player.
* Because of their genetic relationship to the [[Eaters]], True Kin start with only -100 [[reputation]] with the mutant-hating [[:Category:Putus Templar (faction)|Putus Templar]], making them neutral to the player.
* True Kin choose a [[Castes|caste]] at character creation, rather than a [[Callings|calling]].
* True Kin choose a [[Castes|caste]] at character creation, rather than a [[Callings|calling]].
** Generally, these castes have more powerful starting gear than callings do.
** Generally, these castes have more powerful starting gear than callings do.
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