Templar phylactery: Difference between revisions

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434 bytes added ,  22:25, 12 January 2022
noting trick with severing its limbs
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(noting trick with severing its limbs)
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The summoned Knight will not be considered a follower of the summoner. This means that they will only strike at what has negative reputation with the [[Putus Templar]] Faction, including the player. If the player character is friendly with the Putus Templar, they will likewise not attack creatures hostile to the player character unless the player character is damaged first. Furthermore, this means the player will not get experience points for anything they kill.  Relevant factions the Knight ''will'' attack on sight include [[Beasts]], [[Mechanimists]], [[Glow-Wights]], the [[Children of Mamon]], and the [[Girsh]].
The summoned Knight will not be considered a follower of the summoner. This means that they will only strike at what has negative reputation with the [[Putus Templar]] Faction, including the player. If the player character is friendly with the Putus Templar, they will likewise not attack creatures hostile to the player character unless the player character is damaged first. Furthermore, this means the player will not get experience points for anything they kill.  Relevant factions the Knight ''will'' attack on sight include [[Beasts]], [[Mechanimists]], [[Glow-Wights]], the [[Children of Mamon]], and the [[Girsh]].
==Notes==
{{Opinion}}
* The Wrath-Knight can be struck by attacks that ignore phase. If such an attack severs its limbs, any limbs, weapons, or armors it drops are permanent and will remain even when the phylactery is turned off. This means that, provided you have a way to bypass phase and a way to sever limbs, a {{name}} can be used to obtain an unlimited supply of such items by repeatedly summoning and dismembering the knight.


==References==
==References==
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