Crysteel halberd: Difference between revisions

Jump to navigation Jump to search
33 bytes added ,  15:26, 28 November 2020
Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2
mNo edit summary
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|crysteel|crysteel}} {{Qud shader|K|halberd}}}}
| title = {{Qud text|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}{{Qud shader|K|{{(}} halberd{{)}}}}}}
| image = crysteel halberd.png
| image = crysteel halberd.png
| pv = 5
| pv = 5
| maxpv = 12
| maxpv = 12
| vibro = no
| damage = 1d8+4
| damage = 1d8+4
| weight = 9
| weight = 9
| featureweightinfo = yes
| commerce = 390
| commerce = 390
| weaponskill = {{SkillID to name|Axe}}
| weaponskill = {{SkillID to name|Axe}}
Line 20: Line 19:
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.53
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Anonymous user

Navigation menu