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| '''Cybernetics''' are one aspect of [[character]] creation in [[{{Gamename}}]]. They can be obtained at Cybernetics Nooks. | | '''Cybernetics''' are one aspect of [[character]] creation in [[{{Gamename}}]]. They can be obtained at Cybernetics Nooks. |
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| ==List of Cybernetics== | | ==Cybernetics== |
| {{Cybernetic table|
| | For a full list with additional details, visit [[List of Cybernetics]]. |
| {{Cybernetic
| | {{#cargo_query:table=Cybernetics|fields=Name,Cost,Description,PossibleSlots,DestroyOnRemove,StartingCybernetic|format=dynamic table|hidden fields=StartingCybernetic, DestroyOnRemove}} |
| | name = Dermal Insulation
| |
| | cost = 3
| |
| | slots = Body, Head, Back
| |
| | desc= Pillowy fiberglass scales tense around a supporting axis. Once installed, they'll unwind and inflate under the skin.
| |
| | |
| &C+6 Heat Resistance
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| &C+6 Cold Resistance
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| &C+6 Electrical Resistance
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| &C+6 Acid Resistance
| |
| | id = DermalInsulation
| |
| | startcybernetic = General
| |
| | destroyonremove = yes
| |
| | weight = 0}}
| |
| {{!}}-
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| {{Cybernetic
| |
| | name = Optical Bioscanner
| |
| | cost = 1
| |
| | slots = Face
| |
| | desc = A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.
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| | |
| &CYou gain access to the precise hit point, armor, and dodge values of robotic creatures and you automatically identify artifacts.
| |
| | id = BiologicalIndexer
| |
| | startcybernetic = General
| |
| | weight = 0}}
| |
| {{!}}- | |
| {{Cybernetic
| |
| | name = Optical Technoscanner
| |
| | cost = 1 | |
| | slots = Face
| |
| | desc = A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.
| |
| | |
| &CYou gain access to the precise hit point, armor, and dodge values of robotic creatures and you automatically identify artifacts.
| |
| | id = TechnologicalIndexer
| |
| | startcybernetic = General
| |
| | destroyonremove = no
| |
| | weight = 0}}
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| {{!}}-
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| {{Cybernetic
| |
| | name = Force Modulator
| |
| | cost = 1
| |
| | slots = Hands, Feet, Body, Back, Face, Arm, Head
| |
| | desc = The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission. | |
| | |
| &CYou can walk through forcefields.
| |
| | id = ForceModulator
| |
| | startcybernetic = General
| |
| | destroyonremove = no
| |
| | weight = 0}}
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| {{!}}-
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| {{Cybernetic
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| | name = Night Vision
| |
| | cost = 2
| |
| | slots = Face
| |
| | desc = Nerve-packed retina scatters incoming radiation and bends light so the irises turn jade.
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| | |
| &CYou gain the toggleable ability to see in the dark.
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| | id = NightVision
| |
| | startcybernetic = General
| |
| | destroyonremove = no
| |
| | weight = 0}}
| |
| {{!}}-
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| {{Cybernetic
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| | name = Hyper-Elastic Ankle Tendons
| |
| | cost = 2
| |
| | slots = Feet
| |
| | desc = Banded ropes of hydrogel are bundled into one.
| |
| | |
| &C+6 movespeed
| |
| | id = HyperElasticAnkleTendons
| |
| | startcybernetic = General
| |
| | destroyonremove = no
| |
| | weight = 1}}
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| {{!}}-
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| {{Cybernetic
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| | name = Parabolic Muscular Subroutine
| |
| | cost = 1
| |
| | slots = Arm
| |
| | desc = Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule.
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| | |
| &CYour throw range is increased by 2.
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| When you throw something at a target inside your throw range, your throwing accuracy is 100%
| |
| | id = ParabolicMuscularSubroutine
| |
| | startcybernetic =
| |
| | destroyonremove = no
| |
| | weight = }}
| |
| {{!}}-
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| {{Cybernetic
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| | name = Cherubic Visage
| |
| | cost = 1
| |
| | slots = Face
| |
| | desc = Carnal instructions dictate the reformation of the face's bone structure and plump tissue mass into a soft and angelic countenance. Through such thaumaturgy, the people of hoary Ibul, cradled in the breast of a collapsed ice shelf, wander its lamplighted streets in rosy-cheeked disinterest.
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| | |
| &C+1 Ego
| |
| | id = CherubicVisage
| |
| | startcybernetic = Artifex, Consul, Praetorian, Eunuch
| |
| | destroyonremove =
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| | weight = 5}}
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| {{!}}-
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| {{Cybernetic
| |
| | name = Translucent Skin
| |
| | cost = 2
| |
| | slots = Body, Back
| |
| | desc = Your DV is increased by 2.
| |
| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
| |
| | name = Stabilizer Arm Locks
| |
| | cost = 2
| |
| | slots = Arm
| |
| | desc = Your agility is treated as if it was 6 points higher when determining the accuracy of Rifles and Bows.
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Rapid Release Finger Flexors
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| | cost = 2
| |
| | slots = Hands
| |
| | desc = You fire pistols 25% faster.
| |
| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Carbide Hand Bones
| |
| | cost = 2
| |
| | slots = Hands
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| | desc = Your fists do 2d3 damage.
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Fullerite Hand Bones
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| | cost = 4
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| | slots = Hands
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| | desc = Your fists do 2d4+1 damage.
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Pentaceps
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| | cost = 2
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| | slots = Feet
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| | desc = Your charge range is increased by 4. | |
| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Transparent Skin
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| | cost = 3
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| | slots = Body, Back
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| | desc = Your DV is increased by 3.
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Bionic Hands
| |
| | cost = 3
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| | slots = Hands
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| | desc =Your Agility is increased by 1.
| |
| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Bionic Arm
| |
| | cost = 3
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| | slots = Arm
| |
| | desc =Your strength is increased by 1.
| |
| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Ultra Elastic Ankle Tendons
| |
| | cost = 3
| |
| | slots = Feet
| |
| | desc =Your move speed is increased by +10.
| |
| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Beautiful Visage
| |
| | cost = 2
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| | slots = Face
| |
| | desc =Your ego is increased by 1.
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Dopamine Synth
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| | cost = 3
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| | slots = Head
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| | desc =Increases your willpower by 1.
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Bionic Heart
| |
| | cost = 2
| |
| | slots = Body
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| | desc =Increases your toughness by 1.
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name = Giant Hands
| |
| | cost = 3
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| | slots = Hands
| |
| | desc =You may wield two-handed melee weapons in one hand.
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name =
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| | cost =
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| | slots =
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| | desc =
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| {{!}}-
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| {{Cybernetic
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| | name =
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| | cost =
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| | slots =
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| | desc =
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| | id =
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| | startcybernetic =
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| | destroyonremove =
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| | weight = }}
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| }} | |
| [[Category:Character]] | | [[Category:Character]] |