Cybernetics: Difference between revisions

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(reformatted into Cybernetics table template.)
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'''Cybernetics''' are one aspect of [[character]] creation in [[{{Gamename}}]]. They can be obtained at Cybernetics Nooks.
'''Cybernetics''' are one aspect of [[character]] creation in [[{{Gamename}}]]. They can be obtained at Cybernetics Nooks.


==List of Cybernetics==
==Cybernetics==
{{Cybernetic table|
For a full list with additional details, visit [[List of Cybernetics]].
{{Cybernetic
{{#cargo_query:table=Cybernetics|fields=Name,Cost,Description,PossibleSlots,DestroyOnRemove,StartingCybernetic|format=dynamic table|hidden fields=StartingCybernetic, DestroyOnRemove}}
| name = Dermal Insulation
| cost = 3
| slots = Body, Head, Back
| desc= Pillowy fiberglass scales tense around a supporting axis. Once installed, they'll unwind and inflate under the skin.
 
&C+6 Heat Resistance
&C+6 Cold Resistance
&C+6 Electrical Resistance
&C+6 Acid Resistance
| id = DermalInsulation
| startcybernetic = General
| destroyonremove = yes
| weight = 0}}
{{!}}-
{{Cybernetic
| name = Optical Bioscanner
| cost = 1
| slots = Face
| desc = A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.
 
&CYou gain access to the precise hit point, armor, and dodge values of robotic creatures and you automatically identify artifacts.
| id = BiologicalIndexer
| startcybernetic = General
| weight = 0}}
{{!}}-
{{Cybernetic
| name = Optical Technoscanner
| cost = 1
| slots = Face
| desc = A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.
 
&CYou gain access to the precise hit point, armor, and dodge values of robotic creatures and you automatically identify artifacts.
| id = TechnologicalIndexer
| startcybernetic = General
| destroyonremove = no
| weight = 0}}
{{!}}-
{{Cybernetic
| name = Force Modulator
| cost = 1
| slots = Hands, Feet, Body, Back, Face, Arm, Head
| desc = The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.
 
&CYou can walk through forcefields.
| id = ForceModulator
| startcybernetic = General
| destroyonremove = no
| weight = 0}}
{{!}}-
{{Cybernetic
| name = Night Vision
| cost = 2
| slots = Face
| desc = Nerve-packed retina scatters incoming radiation and bends light so the irises turn jade.
 
&CYou gain the toggleable ability to see in the dark.
| id = NightVision
| startcybernetic = General
| destroyonremove = no
| weight = 0}}
{{!}}-
{{Cybernetic
| name = Hyper-Elastic Ankle Tendons
| cost = 2
| slots = Feet
| desc = Banded ropes of hydrogel are bundled into one.
 
&C+6 movespeed
| id = HyperElasticAnkleTendons
| startcybernetic = General
| destroyonremove = no
| weight = 1}}
{{!}}-
{{Cybernetic
| name = Parabolic Muscular Subroutine
| cost = 1
| slots = Arm
| desc = Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule.
 
&CYour throw range is increased by 2.
When you throw something at a target inside your throw range, your throwing accuracy is 100%
| id = ParabolicMuscularSubroutine
| startcybernetic =
| destroyonremove = no
| weight = }}
{{!}}-
{{Cybernetic
| name = Cherubic Visage
| cost = 1
| slots = Face
| desc = Carnal instructions dictate the reformation of the face's bone structure and plump tissue mass into a soft and angelic countenance. Through such thaumaturgy, the people of hoary Ibul, cradled in the breast of a collapsed ice shelf, wander its lamplighted streets in rosy-cheeked disinterest.
 
&C+1 Ego
| id = CherubicVisage
| startcybernetic = Artifex, Consul, Praetorian, Eunuch
| destroyonremove =
| weight = 5}}
{{!}}-
{{Cybernetic
| name = Translucent Skin
| cost = 2
| slots = Body, Back
| desc = Your DV is increased by 2.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Stabilizer Arm Locks
| cost = 2
| slots = Arm
| desc = Your agility is treated as if it was 6 points higher when determining the accuracy of Rifles and Bows.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Rapid Release Finger Flexors
| cost = 2
| slots = Hands
| desc = You fire pistols 25% faster.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Carbide Hand Bones
| cost = 2
| slots = Hands
| desc = Your fists do 2d3 damage.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Fullerite Hand Bones
| cost = 4
| slots = Hands
| desc = Your fists do 2d4+1 damage.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Pentaceps
| cost = 2
| slots = Feet
| desc = Your charge range is increased by 4.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Transparent Skin
| cost = 3
| slots = Body, Back
| desc = Your DV is increased by 3.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Bionic Hands
| cost = 3
| slots = Hands
| desc =Your Agility is increased by 1.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Bionic Arm
| cost = 3
| slots = Arm
| desc =Your strength is increased by 1.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Ultra Elastic Ankle Tendons
| cost = 3
| slots = Feet
| desc =Your move speed is increased by +10.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Beautiful Visage
| cost = 2
| slots = Face
| desc =Your ego is increased by 1.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Dopamine Synth
| cost = 3
| slots = Head
| desc =Increases your willpower by 1.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Bionic Heart
| cost = 2
| slots = Body
| desc =Increases your toughness by 1.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name = Giant Hands
| cost = 3
| slots = Hands
| desc =You may wield two-handed melee weapons in one hand.
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name =
| cost =
| slots =
| desc =
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
{{!}}-
{{Cybernetic
| name =
| cost =
| slots =
| desc =
| id =
| startcybernetic =
| destroyonremove =
| weight = }}
}}
[[Category:Character]]
[[Category:Character]]

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