Juice sap: Difference between revisions

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8 bytes added ,  21:04, 26 March 2022
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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
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When the {{name}} hits its target, it has a 60% chance to steal {{dice tooltip|800-1200}} energy from '''''each''''' of the target's energy sources (the chance is rolled separately for each energy source). This most often will affect energy cells, and the {{name}} can steal energy from cells regardless of whether they are in the inventory, equipped, or slotted into an item. The {{name|possessive}} hit does not need to penetrate for this effect to succeed. The {{name}} can almost entirely drain a {{favilink|solar cell}} or {{favilink|fidget cell}} in 2 hits.
When the {{name}} hits its target, it has a 60% chance to steal {{dice tooltip|800-1200}} energy from '''''each''''' of the target's energy sources (the chance is rolled separately for each energy source). This most often will affect energy cells, and the {{name}} can steal energy from cells regardless of whether they are in the inventory, equipped, or slotted into an item. The {{name|possessive}} hit does not need to penetrate for this effect to succeed. The {{name}} can almost entirely drain a {{favilink|solar cell}} or {{favilink|fidget cell}} in 2 hits.


[[Image:Juice sap example.png|frame|left|An example of the {{name|possessive}} energy drain effect]]<div style="clear:left;"></div>
[[Image:Juice sap example.png|800px|thumb|frame|left|An example of the {{name|possessive}} energy drain effect]]<div style="clear:left;"></div>


The {{name}} is capable of pulling charge:
The {{name}} is capable of pulling charge:
* Directly from creatures or objects that it hits, if those creatures or objects are capable of generating or transmitting energy. For example, this is true if the target has the [[Electrical Generation]] mutation, is a robot with integrated power systems, or is an object that generates or transmits power, such as a {{favilink|fusion power station}} or {{favilink|high-voltage power line}}.
* Directly from creatures or objects that it hits, if those creatures or objects are capable of generating or transmitting energy. For example, this is true if the target has {{favilink|Electrical Generation}}, is a robot with integrated power systems, or is an object that generates or transmits power, such as a {{favilink|fusion power station}} or {{favilink|high-voltage power line}}.
* From the equipment or inventory of the target that is hit, if any of those items holds an energy cell or is otherwise capable of generating energy.
* From the equipment or inventory of the target that is hit, if any of those items holds an energy cell or is otherwise capable of generating energy.
* From the cybernetics of the target, if those cybernetics are capable of generating energy.
* From the cybernetics of the target, if those cybernetics are capable of generating energy.
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