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(Readded strata 17-20 info as trivia) |
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* Protection from gases, such as a {{Favilink|vinewood sap mask}}, {{Favilink|gas mask}} or other equipment that is [[fitted with filters]]. | * Protection from gases, such as a {{Favilink|vinewood sap mask}}, {{Favilink|gas mask}} or other equipment that is [[fitted with filters]]. | ||
* A weapon that is [[electrified]] to deal with the many [[Robots]] in {{Qud text|Bethesda Susa}}. | * A weapon that is [[electrified]] to deal with the many [[Robots]] in {{Qud text|Bethesda Susa}}. | ||
*A source of [[normality]] or [[normality gas]], such as an {{Favilink|ontological anchor}}, equipment modded with [[nulling]], a {{Favilink|normality gas pump}}, or {{Favilink|normality gas grenade|plural}} to deal with the infrequent, but dangerous {{Favilink|twinning lamprey}} that roam the abandoned wards past the healing pools. | * A source of [[normality]] or [[normality gas]], such as an {{Favilink|ontological anchor}}, equipment modded with [[nulling]], a {{Favilink|normality gas pump}}, or {{Favilink|normality gas grenade|plural}} to deal with the infrequent, but dangerous {{Favilink|twinning lamprey}} that roam the abandoned wards past the healing pools. | ||
* Some way to cool down enemies, such as a {{Favilink|freeze ray}}, a [[freezing]] weapon, or {{Favilink|freeze grenade|plural}}, as the low temperatures make everyone else more vulnerable to being [[frozen]] too. | * Some way to cool down enemies, such as a {{Favilink|freeze ray}}, a [[freezing]] weapon, or {{Favilink|freeze grenade|plural}}, as the low temperatures make everyone else more vulnerable to being [[frozen]] too. | ||
*[[Explosions|Explosives]] or [[vibro weapons]] to deal with the [[Cragmensch]] that can be found throughout {{Qud text|Bethesda Susa}}. | * [[Explosions|Explosives]] or [[vibro weapons]] to deal with the [[Cragmensch]] that can be found throughout {{Qud text|Bethesda Susa}}. | ||
* Many {{Favilink|bandage|plural}} to deal with the bleeding inflicted by {{Favilink|lurking beth|plural}}. [[Defoliant]] can be used to clear clusters of beths without angering other creatures. | * Many {{Favilink|bandage|plural}} to deal with the bleeding inflicted by {{Favilink|lurking beth|plural}}. [[Defoliant]] can be used to clear clusters of beths without angering other creatures. | ||
* Tonics that help with the cold, such as {{Favilink|rubbergum injector|plural}} or {{Favilink|luminous hoarshroom|plural}}, which can also be [[Harvestry|harvested]] in {{Qud text|Bethesda Susa}}. | * Tonics that help with the cold, such as {{Favilink|rubbergum injector|plural}} or {{Favilink|luminous hoarshroom|plural}}, which can also be [[Harvestry|harvested]] in {{Qud text|Bethesda Susa}}. | ||
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==Trivia== | ==Trivia== | ||
* Bethesda Susa can be playtested by [[wish|wishing]] for 'stage4'. | * Bethesda Susa can be playtested by [[wish|wishing]] for 'stage4'. | ||
* The strata below the Temple of the Rock are uniquely named: Amplitheatre of the Mind (stratum 17), Morphorium (strata 18-19), and Genesis Chamber (stratum 20). However, these deeper levels are procedurally generated, using the generic 'ruins' tiles and layout, and are populated principally by lower-level creatures found elsewhere in Bethesda Susa. They are not connected to the levels above with stairs, and as such, are inaccessible without a {{favilink|spiral borer}} or similar means of digging downwards. Visiting them is optional. | |||
=References= | =References= | ||
<references /> | <references /> | ||
[[Category:Dungeons]] | [[Category:Dungeons]] |
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