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(Added to Tonics category. (It is both a food and a tonic.)) |
(Added description and tips) |
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}} | }} | ||
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{{ | A {{name}} is a food that can be [[harvestry|harvested]] from the fungi {{favilink|luminous hoarshroom}}. When eaten, it provides satiation, temporary [[Resistances#Cold_Resistance|cold resistance]] and [[poison]] immunity, as well as five rounds of healing. Alternatively, it can used in [[cooking]] as an exotic ingredient by preserving it into {{favilink|freeze-dried hoarshrooms}}. While poison cannot be inflicted while under the effects of a {{name}}, it does not remove any existing poison or [[ill]] effects. | ||
{{name|pluralcaps}} are the only food (and only non-injector) items that are treated as [[tonics]]. As such, they can potentially produce adverse reactions (if the simultaneous tonic limit is exceeded or the creature is a [[mutant]]). | |||
When consumed: | |||
{{qud quote|You feel a cool swelling as your organs start to glow through your skin.}} | {{qud quote|You feel a cool swelling as your organs start to glow through your skin.}} | ||
When the duration expires: | |||
{{qud quote|The cool swelling deflates as your organs dim.}} | {{qud quote|The cool swelling deflates as your organs dim.}} | ||
==Tips== | |||
{{Opinion}} | |||
* {{name|pluralcaps}} can be a useful zero-weight consumable to keep on hand throughout the game for its healing and protection vs. cold and poison. | |||
* Players may find the light-producing effect to be of less benefit due to the small radius that is exceeded by even early-game light sources. | |||
* Its healing is equivalent to that of a {{favilink|salve injector}} for mutants. For [[True Kin]], however, a salve injector's healing effect is stronger. | |||
{{Food Navbox}} | {{Food Navbox}} | ||
[[Category:Tonics]] | [[Category:Tonics]] |
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