Counterweighted: Difference between revisions

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{{name|caps}} adds a tier-based [[Melee_combat#Hit_Roll|to-hit bonus]] to a melee weapon.
{{name|caps}} adds a tier-based [[Melee_combat#Hit_Roll|to-hit bonus]] to a melee weapon.


The formula to determine the hit bonus is '''Ceiling( (Tier + 1) / 3 )'''.{{Code Reference|class=ModCounterweighted}}
The formula to determine the hit bonus is <math>Ceiling( (Tier + 1) / 3 )</math>.{{Code Reference|class=ModCounterweighted}}


== Eligible Items ==
=== Eligible Equiptment ===
{{#cargo_query:
{{#cargo_query:
   | tables = Modability=M,ItemsTable=IT,GeneralData=GD
   | tables = Modability=M,ItemsTable=IT,GeneralData=GD
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