Offhand: Difference between revisions

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13 bytes added ,  20:18, 31 May 2022
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* Armor or modifications that make other body parts count as offhands: {{favilink|folded carbide wristblade}} and any [[magnetized]] melee weapon will make the arm slot or the floating nearby slot respectively an offhand.
* Armor or modifications that make other body parts count as offhands: {{favilink|folded carbide wristblade}} and any [[magnetized]] melee weapon will make the arm slot or the floating nearby slot respectively an offhand.


If the player uses the tab key to swap primary limbs, the old primary limb hands will swap attack percentage with the now new primary limb. For example, if the primary limb was swapped from the right hand to {{favilink|Horns}}, the right hand will now have the horns' 20% chance of attacking. This attack percentage is affected by Jab, but not by the Dual Wielding skill tree.  
If the player uses {{qud text|&Y[&WTab&Y]}} to swap primary limbs, the old primary limb hands will swap attack percentage with the now new primary limb. For example, if the primary limb was swapped from the right hand to {{favilink|Horns}}, the right hand will now have the horns' 20% chance of attacking. This attack percentage is affected by Jab, but not by the Dual Wielding skill tree.  


[[Category:Mechanics]]
[[Category:Mechanics]]
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