Tomb of the Eaters: Difference between revisions

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[[File:Bell of Rest message.png|thumb|An example of the Bell of Rest countdown.]]
[[File:Bell of Rest message.png|thumb|An example of the Bell of Rest countdown.]]
In the '''Folk Catacombs''', the '''Places of Rest''' are in seemingly random places.  However, as the player progresses to less damaged areas of the Tomb, '''Places of Rest''' will be reliably available in the individual intact crypts.  There will usually be at least one '''Place of Rest''' per zone.
In the '''Folk Catacombs''', the '''Places of Rest''' are in seemingly random places.  However, as the player progresses to less damaged areas of the Tomb, '''Places of Rest''' will be reliably available in the individual intact crypts.  There will usually be at least one '''Place of Rest''' per zone.
==Astral friction==
Zones with high astral friction apply [[reality stabilization]] with strength 40 to all creatures within the zone, and have a 90% chance to deflect esper attacks:
{{qud quote notxml|&ySome dimensional interlopers attempt to enter this region of spacetime, but the ambient normality field keeps them at bay.}}
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