Musket: Difference between revisions

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No change in size ,  04:22, 22 June 2022
Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
Line 26: Line 26:
| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseMagazineRifle
| inheritingfrom = BaseMagazineRifle
| dynamictable = {{Dynamic object|Guns|Musket}} </br>{{Dynamic object|Items|Musket}}
| dynamictable = {{Dynamic object|Items|Musket}} </br>{{Dynamic object|Guns|Musket}}
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods
| desc = A smoothbore barrel of found steel is blackened by pocks of gunpowder mess.
| desc = A smoothbore barrel of found steel is blackened by pocks of gunpowder mess.
Line 33: Line 33:
Accuracy: Low{{)}}}}
Accuracy: Low{{)}}}}
| categories = Rifles
| categories = Rifles
| gameversion = 2.0.203.20
| gameversion = 2.0.203.49
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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