Submerged: Difference between revisions

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No change in size ,  14:19, 24 June 2022
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When a creature is {{name}}, it is considered to be underwater in a pool of swim-depth (2000+ drams) area of liquid.{{Code Reference|namespace=XRL.World.Effects|class=Submerged|name=Submerged}} This effect can be achieved by using the [[Submersion]] skill,{{Code Reference|namespace=XRL.World.Parts.Skill|class=Submersion}} which is the signature skill of the {{favilink|sultan croc}}. Sultan crocs often use this ability in the [[algae|algal]] lakes of {{favilink|Lake Hinnom}}.
When a creature is {{name}}, it is considered to be underwater in a pool of swim-depth (2000+ drams) area of liquid.{{Code Reference|namespace=XRL.World.Effects|class=Submerged|name=Submerged}} This effect can be achieved by using the [[Submersion]] power,{{Code Reference|namespace=XRL.World.Parts.Skill|class=Submersion}} which is the signature power of the {{favilink|sultan croc}}. Sultan crocs often use this ability in the [[algae|algal]] lakes of {{favilink|Lake Hinnom}}.


When a creature becomes {{name}}, they also become [[hidden]] with a default Intelligence detection difficulty of 20.{{Code Reference|namespace=XRL.World.Effects|class=Submerged|name=Submerged}}
When a creature becomes {{name}}, they also become [[hidden]] with a default Intelligence detection difficulty of 20.{{Code Reference|namespace=XRL.World.Effects|class=Submerged|name=Submerged}}

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