Steel vinereaper: Difference between revisions

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No change in size ,  18:16, 22 December 2022
Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 17: Line 17:
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Vinereaper}} </br>{{Dynamic object|Items|Steel Vinereaper}}
| dynamictable = {{Dynamic object|Items|Steel Vinereaper}} </br>{{Dynamic object|MeleeWeapons|Steel Vinereaper}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = Bright steel was moulded to a crescent for scything the rough hides of watervine.
| desc = Bright steel was moulded to a crescent for scything the rough hides of watervine.
Line 24: Line 24:
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.203.49
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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