Two-handed fullerite long sword: Difference between revisions

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Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 17: Line 17:
| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| dynamictable = {{Dynamic object|MeleeWeapons|Long Sword5th}} </br>{{Dynamic object|Items|Long Sword5th}}
| dynamictable = {{Dynamic object|Items|Long Sword5th}} </br>{{Dynamic object|MeleeWeapons|Long Sword5th}}
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = A wide and razored edge of matte and starless alloy lengthens from point to welded shaft of steel.
| desc = A wide and razored edge of matte and starless alloy lengthens from point to welded shaft of steel.
Line 24: Line 24:
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| categories = Long Blades
| gameversion = 2.0.203.49
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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