Crysteel coronet: Difference between revisions

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No change in size ,  18:19, 22 December 2022
Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 14: Line 14:
| renderstr = ]
| renderstr = ]
| inheritingfrom = BaseHelmet
| inheritingfrom = BaseHelmet
| dynamictable = {{Dynamic object|Items|Crysteel Coronet}} </br>{{Dynamic object|Headwear|Crysteel Coronet}}
| dynamictable = {{Dynamic object|Headwear|Crysteel Coronet}} </br>{{Dynamic object|Items|Crysteel Coronet}}
| acid = 5
| acid = 5
| electric = 5
| electric = 5
Line 28: Line 28:
{{Qud shader|G|{{(}}+5 Acid Resistance{{)}}}}
{{Qud shader|G|{{(}}+5 Acid Resistance{{)}}}}
| categories = Helmets
| categories = Helmets
| gameversion = 2.0.203.49
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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