Herding dog: Difference between revisions

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3 bytes added ,  14:35, 19 January 2023
Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
Line 37: Line 37:
| faction = {{creature faction|{{FactionID to name|Dogs}}|100}}</br>{{creature faction|{{FactionID to name|Farmers}}|99}}
| faction = {{creature faction|{{FactionID to name|Dogs}}|100}}</br>{{creature faction|{{FactionID to name|Farmers}}|99}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|BigDog_Bite|1|no|100}}
| inventory = {{inventory|BigDog_Bite|1|no|100|no}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|11}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|11}}
| desc = This snarling, spotted dog trots back and forth.
| desc = This snarling, spotted dog trots back and forth.
| categories = Dogs
| categories = Dogs
| gameversion = 2.0.203.20
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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