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| demeanor = neutral | | demeanor = neutral | ||
| gender = hindren female | | gender = hindren female | ||
| inventory = {{inventory|LeatherBracer|4|no|100}}{{inventory|Vine-Weave Tunic|1|no|100}}{{inventory|Sandals|2|no|100}}{{inventory|Battle Axe3|1|no|100}}{{inventory|Vinewafer|5-7|no|100}}{{inventory|Witchwood Bark|2-4|no|100}}{{inventory|Lah Petals|5-10|no|100}}{{inventory|Starapple|5-10|no|100}}{{inventory|Raw Boar Meat|3-5|no|100}}{{inventory|Urberry|1|no|100}} | | inventory = {{inventory|LeatherBracer|4|no|100|no}}{{inventory|Vine-Weave Tunic|1|no|100|no}}{{inventory|Sandals|2|no|100|no}}{{inventory|Battle Axe3|1|no|100|no}}{{inventory|Vinewafer|5-7|no|100|no}}{{inventory|Witchwood Bark|2-4|no|100|no}}{{inventory|Lah Petals|5-10|no|100|no}}{{inventory|Starapple|5-10|no|100|no}}{{inventory|Raw Boar Meat|3-5|no|100|no}}{{inventory|Urberry|1|no|100|no}} | ||
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Persuasion_Intimidate}} </br>{{SkillID to name|Persuasion_Berate}} </br>{{SkillID to name|Persuasion_SnakeOiler}} </br>{{SkillID to name|Persuasion_Proselytize}} </br>{{SkillID to name|Acrobatics_Jump}} | | skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Persuasion_Intimidate}} </br>{{SkillID to name|Persuasion_Berate}} </br>{{SkillID to name|Persuasion_SnakeOiler}} </br>{{SkillID to name|Persuasion_Proselytize}} </br>{{SkillID to name|Acrobatics_Jump}} | ||
| mutations = {{creature mutation|{{MutationID to name|FreezingHands}}|3|19}} </br>{{creature mutation|{{MutationID to name|Horns}}|3|19}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|19}} </br>{{creature mutation|{{MutationID to name|ThickFur}}| | | mutations = {{creature mutation|{{MutationID to name|FreezingHands}}|3|19}} </br>{{creature mutation|{{MutationID to name|Horns}}|3|19}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|19}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|1|19}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|1|19}} | ||
| desc = It is not merely the icy vapor trails from =pronouns.indicativeProximal= hindren's hands that make =pronouns.possessive= stand out, nor is it =pronouns.possessive= fierce eyebrows or dark, shoulder-length hair, =pronouns.possessive= open arms or foreign-made tunic. Most striking about =pronouns.indicativeProximal= hindren trader is the fact that =pronouns.subjective= =verb:direct:afterpronoun= a friendly smile at everyone, even an intruding outsider. | | desc = It is not merely the icy vapor trails from =pronouns.indicativeProximal= hindren's hands that make =pronouns.possessive= stand out, nor is it =pronouns.possessive= fierce eyebrows or dark, shoulder-length hair, =pronouns.possessive= open arms or foreign-made tunic. Most striking about =pronouns.indicativeProximal= hindren trader is the fact that =pronouns.subjective= =verb:direct:afterpronoun= a friendly smile at everyone, even an intruding outsider. | ||
| categories = Unique Characters | | categories = Unique Characters | ||
| gameversion = 2.0. | | gameversion = 2.0.204.51 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |