Glittermensch luminary: Difference between revisions

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Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
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| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Glittermensch_Fist|2|no|100}}
| inventory = {{inventory|Glittermensch_Fist|2|no|100|no}}
| skills = {{SkillID to name|Cudgel}}
| skills = {{SkillID to name|Cudgel}}
| mutations = {{creature mutation|{{MutationID to name|StunningForce}}|10|24}}
| mutations = {{creature mutation|{{MutationID to name|StunningForce}}|10|24}}
| desc = Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.
| desc = Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.203.20
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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