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}}'''Burrowing Claws''' is a physical mutation that replaces the player's natural fists with {{favilink page|Data:Claw (Burrowing Claws)|plural}} that are classified as [[Short Blade]] natural weapons, with different properties depending on if the player's target is a structural object or not. | }}'''Burrowing Claws''' is a physical mutation that replaces the player's natural fists with {{favilink page|Data:Claw (Burrowing Claws)|plural}} that are classified as [[Short Blade]] natural weapons, with different properties depending on if the player's target is a structural object or not. | ||
Burrowing Claws allows a creature to destroy a wall within four attacks that successfully [[Penetration|penetrate]]. The penetration bonus is determined by mutation level and is independent of the {{PV}}PV used against non-structural objects, which is instead determined by the creature's [[Strength]] bonus. If the creature is wielding a weapon in a hand with {{favilink page|Data:Claw (Burrowing Claws)|plural}}, walls can still be broken within four successful attacks, but the {{PV}}PV of the weapon wielded will be used instead. | Burrowing Claws allows a creature to destroy a wall within four attacks that successfully [[Penetration|penetrate]]. The penetration bonus is determined by mutation level and is independent of the {{PV}}PV used against non-structural objects, which is instead determined by the creature's [[Strength]] bonus. If the creature is wielding a weapon in a hand with {{favilink page|Data:Claw (Burrowing Claws)|plural}}, walls can still be broken within four successful attacks, but the {{PV}}PV of the weapon wielded will be used instead (which can include the guaranteed penetration of [[vibro weapons]]). | ||
Having this mutation grants the player the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. | Having this mutation grants the player the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. | ||
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* Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}} | * Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}} | ||
** Without a recipe (such as [[Bone Babka]]), this can take several tries | ** Without a recipe (such as [[Bone Babka]]), this can take several tries | ||
* Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this | * Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this. | ||
** If though multi-wielding you have four or more vibro strikes per attack, this will allow you to break through any wall in a single turn including {{favilink|Forcefield|plural}} | |||
* This mutation may cause accidental destruction of walls in towns, though that can be prevented by toggling digging off when it is unwanted. | |||
* For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill | * For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill | ||
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