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Glass zebra (talk | contribs) (Added DV bonus from 204.82) |
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| desc = You replenish yourself by absorbing sunlight through your hearty green skin. | | desc = You replenish yourself by absorbing sunlight through your hearty green skin. | ||
You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for &C(level based) days&y: +&C(level based)%&y to natural healing rate and +&C(level based)&y Quickness\nWhile in the sunlight, you accrue starch and lignin that you can use as ingredients in meals you cook (max &C(level based) servings&y each).\n+200 reputation with &wroots&y, &wtrees&y, &wvines&y, and &wthe Consortium of Phyta | You can bask in the sunlight instead of eating a meal to gain a special metabolizing effect for &C(level based) days&y: +&C(level based)%&y to natural healing rate and +&C(level based)&y Quickness\nWhile in the sunlight, you accrue starch and lignin that you can use as ingredients in meals you cook (max &C(level based) servings&y each).\n+&C(level based) DV&y while occupying the same space as foliage.\n+200 reputation with &wroots&y, &wtrees&y, &wvines&y, and &wthe Consortium of Phyta | ||
| realitydistort = no | | realitydistort = no | ||
}} | }} | ||
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Every 6 hours (or 300 game ticks) under the sky and during the day, a player with Photosynthetic Skin will generate one serving of [[starch]] and [[lignin]], up to a maximum amount determined by mutation level. These items are intended to be used when [[cooking]] and cannot be used in meals unless the player has the [[Meal Preparation]] skill. They will not be present in the inventory and cannot be interacted with in any way except for when cooking. When used in a meal, starch and lignin will grant the Quickness and regeneration bonus of the "Bask" ability, respectively.{{XML Reference|object|ProceduralCookingIngredient_starch}}{{XML Reference|object|ProceduralCookingIngredient_lignin}}{{Code Reference|namespace=XRL.World.Parts.Mutation|class=PhotosyntheticSkin|method=FireEvent|name=Mutation}} | Every 6 hours (or 300 game ticks) under the sky and during the day, a player with Photosynthetic Skin will generate one serving of [[starch]] and [[lignin]], up to a maximum amount determined by mutation level. These items are intended to be used when [[cooking]] and cannot be used in meals unless the player has the [[Meal Preparation]] skill. They will not be present in the inventory and cannot be interacted with in any way except for when cooking. When used in a meal, starch and lignin will grant the Quickness and regeneration bonus of the "Bask" ability, respectively.{{XML Reference|object|ProceduralCookingIngredient_starch}}{{XML Reference|object|ProceduralCookingIngredient_lignin}}{{Code Reference|namespace=XRL.World.Parts.Mutation|class=PhotosyntheticSkin|method=FireEvent|name=Mutation}} | ||
The player will receive a small bonus to their DV if they occupy the same space as foliage (up to a maximum of 6) similar to {{Favilink|Vine-weave tunic}}, {{Favilink|Leafy vest}}, {{Favilink|Grassy yurtmat}} and {{Favilink|Leafy helm}} work. | |||
Creatures with Photosynthetic Skin will bleed {{Favilink|sap}} as well as {{Favilink|blood}}, and will take damage from {{favilink|defoliant gas}}. | Creatures with Photosynthetic Skin will bleed {{Favilink|sap}} as well as {{Favilink|blood}}, and will take damage from {{favilink|defoliant gas}}. | ||
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! Max Servings | ! Max Servings | ||
| {{simple formula | (Level - 1) / 4 + 1 }} | | {{simple formula | (Level - 1) / 4 + 1 }} | ||
|- | |||
! Max Servings | |||
| {{simple formula | Min ((Level - 1) / 4 + 1, 6)}} | |||
|} | |} | ||
== Advancement Table == | == Advancement Table == | ||
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!Quickness<br>Bonus | !Quickness<br>Bonus | ||
!Max<br>Servings | !Max<br>Servings | ||
!DV<br>Bonus | |||
|- | |- | ||
| 1 | | 1 | ||
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| +15 | | +15 | ||
| 1 serving | | 1 serving | ||
| +1 | |||
|- | |- | ||
| 2 | | 2 | ||
Line 62: | Line 71: | ||
| +17 | | +17 | ||
| 1 serving | | 1 serving | ||
| +1 | |||
|- | |- | ||
| 3 | | 3 | ||
Line 68: | Line 78: | ||
| +19 | | +19 | ||
| 1 serving | | 1 serving | ||
| +1 | |||
|- | |- | ||
| 4 | | 4 | ||
Line 74: | Line 85: | ||
| +21 | | +21 | ||
| 1 serving | | 1 serving | ||
| +1 | |||
|- | |- | ||
| 5 | | 5 | ||
Line 80: | Line 92: | ||
| +23 | | +23 | ||
| 2 servings | | 2 servings | ||
| +2 | |||
|- | |- | ||
|6 | |6 | ||
Line 86: | Line 99: | ||
| +25 | | +25 | ||
| 2 servings | | 2 servings | ||
| +2 | |||
|- | |- | ||
|7 | |7 | ||
Line 92: | Line 106: | ||
| +27 | | +27 | ||
| 2 servings | | 2 servings | ||
| +2 | |||
|- | |- | ||
|8 | |8 | ||
Line 98: | Line 113: | ||
| +29 | | +29 | ||
| 2 servings | | 2 servings | ||
| +2 | |||
|- | |- | ||
|9 | |9 | ||
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| +31 | | +31 | ||
| 3 servings | | 3 servings | ||
| +3 | |||
|- | |- | ||
|10 | |10 | ||
Line 110: | Line 127: | ||
| +33 | | +33 | ||
| 3 servings | | 3 servings | ||
| +3 | |||
|} | |} | ||
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!Quickness<br>Bonus | !Quickness<br>Bonus | ||
!Max<br>Servings | !Max<br>Servings | ||
!DV<br>Bonus | |||
|- | |- | ||
| 11 | | 11 | ||
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| +35 | | +35 | ||
| 3 servings | | 3 servings | ||
| +3 | |||
|- | |- | ||
| 12 | | 12 | ||
Line 134: | Line 154: | ||
| +37 | | +37 | ||
| 3 servings | | 3 servings | ||
| +3 | |||
|- | |- | ||
| 13 | | 13 | ||
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| +39 | | +39 | ||
| 4 servings | | 4 servings | ||
| +4 | |||
|- | |- | ||
| 14 | | 14 | ||
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| +41 | | +41 | ||
| 4 servings | | 4 servings | ||
| +4 | |||
|- | |- | ||
| 15 | | 15 | ||
Line 152: | Line 175: | ||
| +43 | | +43 | ||
| 4 servings | | 4 servings | ||
| +4 | |||
|- | |- | ||
| 16 | | 16 | ||
Line 158: | Line 182: | ||
| +45 | | +45 | ||
| 4 servings | | 4 servings | ||
| +4 | |||
|- | |- | ||
| 17 | | 17 | ||
Line 164: | Line 189: | ||
| +47 | | +47 | ||
| 5 servings | | 5 servings | ||
| +5 | |||
|- | |- | ||
| 18 | | 18 | ||
Line 170: | Line 196: | ||
| +49 | | +49 | ||
| 5 servings | | 5 servings | ||
| +5 | |||
|- | |- | ||
| 19 | | 19 | ||
Line 176: | Line 203: | ||
| +51 | | +51 | ||
| 5 servings | | 5 servings | ||
| +5 | |||
|- | |- | ||
| 20 | | 20 | ||
Line 182: | Line 210: | ||
| +53 | | +53 | ||
| 5 servings | | 5 servings | ||
| +5 | |||
|} | |} | ||
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!Quickness<br>Bonus | !Quickness<br>Bonus | ||
!Max<br>Servings | !Max<br>Servings | ||
!DV<br>Bonus | |||
|- | |- | ||
| 21 | | 21 | ||
Line 200: | Line 230: | ||
| +55 | | +55 | ||
| 6 servings | | 6 servings | ||
| +6 | |||
|- | |- | ||
| 22 | | 22 | ||
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| +57 | | +57 | ||
| 6 servings | | 6 servings | ||
| +6 | |||
|- | |- | ||
| 23 | | 23 | ||
Line 212: | Line 244: | ||
| +59 | | +59 | ||
| 6 servings | | 6 servings | ||
| +6 | |||
|- | |- | ||
| 24 | | 24 | ||
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| +61 | | +61 | ||
| 6 servings | | 6 servings | ||
| +6 | |||
|- | |- | ||
| 25 | | 25 | ||
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| +63 | | +63 | ||
| 7 servings | | 7 servings | ||
| +6 | |||
|- | |- | ||
| 26 | | 26 | ||
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| +65 | | +65 | ||
| 7 servings | | 7 servings | ||
| +6 | |||
|- | |- | ||
| 27 | | 27 | ||
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| +67 | | +67 | ||
| 7 servings | | 7 servings | ||
| +6 | |||
|- | |- | ||
| 28 | | 28 | ||
Line 242: | Line 279: | ||
| +69 | | +69 | ||
| 7 servings | | 7 servings | ||
| +6 | |||
|- | |- | ||
| 29 | | 29 | ||
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| +71 | | +71 | ||
| 8 servings | | 8 servings | ||
| +6 | |||
|- | |- | ||
| 30 | | 30 | ||
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| +73 | | +73 | ||
| 8 servings | | 8 servings | ||
| +6 | |||
|} | |} | ||
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* Creatures occasionally get [[stuck]] in your sappy blood, helping you escape after critical hits | * Creatures occasionally get [[stuck]] in your sappy blood, helping you escape after critical hits | ||
* Good synergy with {{favilink|Adrenal Control}}: basking while your {{name}} level is boosted lets you keep the increased metabolic bonus until you get [[hungry]] | * Good synergy with {{favilink|Adrenal Control}}: basking while your {{name}} level is boosted lets you keep the increased metabolic bonus until you get [[hungry]] | ||
* Grants a small bonus to DV when in foliage | |||
=== Disadvantages === | === Disadvantages === | ||
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* You occasionally get stuck in your sappy blood, making it harder to get away after critical hits | * You occasionally get stuck in your sappy blood, making it harder to get away after critical hits | ||
* Sappy blood can not be used to fuel {{Favilink|biodynamic cell|plural}} | * Sappy blood can not be used to fuel {{Favilink|biodynamic cell|plural}} | ||
* Can be hard to utilize the DV bonus in some areas, unless using {{favilink|Burgeoning}} or deploying a {{favilink|Plastic tree}} | |||
==Creatures with Photosynthetic Skin== | ==Creatures with Photosynthetic Skin== |
edits