World map: Difference between revisions

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193 bytes added ,  22:24, 5 December 2023
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(Added information on getting lost)
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Each time that you move a space on the world map, there is a chance that your character will become [[lost]]. If this happens, you'll be forced to enter the zone you're currently travelling over, and you won't be able to re-enter the world map until you regain your bearings. You can regain your bearings by talking to another humanoid, or if you can't find someone to talk to, you will have a chance to regain your bearings naturally each time that you enter a new zone. The chance to become lost is 12% but there are many means to reduce this.
Each time that you move a space on the world map, there is a chance that your character will become [[lost]]. If this happens, you'll be forced to enter the zone you're currently travelling over, and you won't be able to re-enter the world map until you regain your bearings. You can regain your bearings by talking to another humanoid, or if you can't find someone to talk to, you will have a chance to regain your bearings naturally each time that you enter a new zone. The chance to become lost is 12% but there are many means to reduce this.


The bonuses listed below can stack. This means if the player uses {{favilink|mechanical wings}} and {{favilink|anti-gravity boots}} together, which have Level 1 and level 6 flight (40% and 60% reduction respectively), the player will reach 100% reduction and not get lost.
The bonuses listed below can stack, and broadly they add together. This means if the player uses {{favilink|gyrocopter backpack}} and {{favilink|anti-gravity boots}} together, which have Level 4 and level 6 flight (52% and 60% reduction respectively), the player will reach 100% reduction and not get lost. There is some deviation though, as {{favilink|mechanical wings}} & {{favilink|anti-gravity boots}} together do add to 100%, but don't reduce the chance to 0%.


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