Rifle turret: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 9: Line 9:
| ma = 10
| ma = 10
| marange = 7+1d5
| marange = 7+1d5
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = RifleTurret
| id = RifleTurret
Line 17: Line 17:
| renderstr = 2
| renderstr = 2
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = Turret}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = Turret}}
| inheritingfrom = HostileTurret
| inheritingfrom = HostileTurret
| dynamictable = {{Dynamic object|TechTurrets|RifleTurret}}
| dynamictable = {{Dynamic object|TechTurrets|RifleTurret}}
Line 38: Line 38:
| gender = neuter
| gender = neuter
| inventory = {{inventory|Desert Rifle|1|no|100|no}}
| inventory = {{inventory|Desert Rifle|1|no|100|no}}
| skills = {{SkillID to name|HeavyWeapons_StrappingShoulders}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = A weapon mounted on an automated tripod.
| desc = A weapon mounted on an automated tripod.
| categories = Turrets
| categories = Turrets
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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