Compacted bone: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| desc = Bone-shapes of the human form are disarranged to tessellate properly. Round skulls require ulna knots to fill the gaps in their sequences. The boundaries of this world are rice-white and filled with presence.
| desc = Bone-shapes of the human form are disarranged to tessellate properly. Round skulls require ulna knots to fill the gaps in their sequences. The boundaries of this world are rice-white and filled with presence.
| categories = Walls
| categories = Walls
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{name|caps}} is a wall found in the Folk Catacombs level of the {{favilink|Tomb of the Eaters}}. It is also generated by {{favilink|bone worm|plural}} as a trail behind them when they move.
{{name|caps}} is a wall found in the Folk Catacombs level of the {{favilink|Tomb of the Eaters}}. It is also generated by {{favilink|bone worm|plural}} as a trail behind them when they move.
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