Temporal Fugue: Difference between revisions

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The copies will last until they are killed, or for a number of rounds as determined by mutation level before simply disappearing. They will not leave behind any of the items they were created with upon dying or disappearing, and any of these items that are somehow removed from their inventory will disappear along with them. They will leave behind any items they acquired after their creation, however.
The copies will last until they are killed, or for a number of rounds as determined by mutation level before simply disappearing. They will not leave behind any of the items they were created with upon dying or disappearing, and any of these items that are somehow removed from their inventory will disappear along with them. They will leave behind any items they acquired after their creation, however.


They will make liberal use of abilities and items. Of special note are those which may destroy objects such as {{favilink|Disintegration}} and {{favilink|Resonance grenade mk I|resonance grenades}}.  
They will make liberal use of abilities and items. Of special note are those which may destroy objects such as {{favilink|Disintegration}} or an equipped {{favilink|resonance grenade}}.  
== Formulas ==
== Formulas ==
The following formulas are used to determine duration (rounded down) and number of copies (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=TemporalFugue}}
The following formulas are used to determine duration (rounded down) and number of copies (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=TemporalFugue}}
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