Anomaly fumigator: Difference between revisions

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283 bytes added ,  00:48, 5 October 2020
Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Adding {{Cybernetics Navbox}})
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.45}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|anomaly fumigator}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}anomaly fumigator{{)}}}}}}
| image = anomaly fumigator.png
| image = anomaly fumigator.png
| weight = 1
| weight = 1
Line 10: Line 12:
| inheritingfrom = BaseCybernetics2Equipment_3point
| inheritingfrom = BaseCybernetics2Equipment_3point
| desc = Paracausal circuitry excites the structure of spacetime into a normotropic particulate.
| desc = Paracausal circuitry excites the structure of spacetime into a normotropic particulate.
{{Qud shader|rules|{{(}}You emit clouds of normality gas every turn. This ability can be toggled on and off.{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
}}
}}
{{Cybernetics data infobox}}
<!-- END QBE -->{{Cybernetics data infobox}}
When implanted, you emit 0-2 clouds of density 10-120 {{favilink|normality gas}} every turn. The gas density is affected by [[compute power]].
When implanted, you emit 0-2 clouds of density 10-120 {{favilink|normality gas}} every turn. The gas density is affected by [[compute power]].
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}
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