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  • Attributes (redirect from Stats)
    following items offer stat bonuses when worn. Other items offer stat bonuses when powered. XRL.World.Parts.Leveler, method LevelUp XRL.Rules.Stat, method
    9 KB (974 words) - 22:15, 26 March 2024
  • effect will be applied to the item. (It will fail to apply if the item is Sturdy.) If you rolled 10 successes, the item will be identified regardless of
    4 KB (872 words) - 09:57, 24 August 2022
  • The most advanced artifact is measured by summing Tech Tier, Tier of the item, Complexity and Difficulty (for Artifact examination). If the total is the
    5 KB (366 words) - 23:30, 25 March 2024
  • a new property to item mods: NativeTier. When generating mods for an item, if a mod's native tier is higher than the to-be-modded item's tier, its likelihood
    84 KB (13,159 words) - 00:02, 1 May 2022
  • the item; defaults to true). [modding] Added a BootSequence part for adding a delay between wearing an item and being able to use it. If the item has an
    128 KB (19,947 words) - 23:08, 29 November 2019
  • Painted and engraved items also depict events from the histories. Sometimes, looking at a shrine, painted item, or engraved item reveals the location of
    37 KB (5,921 words) - 23:08, 29 November 2019
  • a more sensical failure message. Item targets for the Spread Klanq quest no longer include item stats. Having an item ripped from your body by a magnetic
    173 KB (27,079 words) - 23:42, 17 January 2024
  • messages related to mutations. Added a new item: wrist fan. Added a new item mod: disguise. Added a new item mod: cleated. The resolution of Bey Lah's Kith
    220 KB (34,573 words) - 08:35, 26 October 2023
  • equipping an item. Fixed a bug that caused you to equip the item under your cursor when you pressed a category shortcut key. Fixed a bug that caused item shortcut
    148 KB (23,434 words) - 06:27, 31 May 2022