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- Attributes (redirect from Stats)following items offer stat bonuses when worn. Other items offer stat bonuses when powered. XRL.World.Parts.Leveler, method LevelUp XRL.Rules.Stat, method9 KB (974 words) - 22:15, 26 March 2024
- effect will be applied to the item. (It will fail to apply if the item is Sturdy.) If you rolled 10 successes, the item will be identified regardless of4 KB (872 words) - 09:57, 24 August 2022
- The most advanced artifact is measured by summing Tech Tier, Tier of the item, Complexity and Difficulty (for Artifact examination). If the total is the5 KB (366 words) - 23:30, 25 March 2024
- a new property to item mods: NativeTier. When generating mods for an item, if a mod's native tier is higher than the to-be-modded item's tier, its likelihood84 KB (13,159 words) - 00:02, 1 May 2022
- the item; defaults to true). [modding] Added a BootSequence part for adding a delay between wearing an item and being able to use it. If the item has an128 KB (19,947 words) - 23:08, 29 November 2019
- Painted and engraved items also depict events from the histories. Sometimes, looking at a shrine, painted item, or engraved item reveals the location of37 KB (5,921 words) - 23:08, 29 November 2019
- a more sensical failure message. Item targets for the Spread Klanq quest no longer include item stats. Having an item ripped from your body by a magnetic173 KB (27,079 words) - 23:42, 17 January 2024
- messages related to mutations. Added a new item: wrist fan. Added a new item mod: disguise. Added a new item mod: cleated. The resolution of Bey Lah's Kith220 KB (34,573 words) - 08:35, 26 October 2023
- equipping an item. Fixed a bug that caused you to equip the item under your cursor when you pressed a category shortcut key. Fixed a bug that caused item shortcut148 KB (23,434 words) - 06:27, 31 May 2022