Forcefield: Difference between revisions
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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.202.2}} | ||
{{Character | {{Character | ||
| title = {{Qud text|forcefield}} | | title = {{Qud text|forcefield}} | ||
| image = forcefield.png | | image = forcefield.png | ||
| gif = forcefield animated.gif | |||
| hp = 100 | | hp = 100 | ||
| av = 100 | | av = 100 | ||
| dv = -10 | | dv = -10 | ||
| ma = 0 | | ma = 0 | ||
| id = Forcefield | | id = Forcefield | ||
| tier = 6 | | tier = 6 |
Revision as of 14:42, 20 October 2020
This information is reliable as of patch 2.0.202.2. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.202.2. If this is no longer the current patch, you can help by updating it.
forcefield
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Acid Res: 0 Elec Res: 50 Cold Res: 50 Heat Res: 0 | |
Character
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░ |
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ID?
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Forcefield |
Tier
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6 |
Spawns in
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Extra info:
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forcefield
Potential is polarized into a cyanic hex mesh and keyed to its arranger. Objects of sufficient mass are blocked, but small ones fired leeward can pass through.
This article looks like it has no description. You can write a bit about Forcefield by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Forcefield by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Forcefield by editing it. Remove this template once a description is added.