Stunned: Difference between revisions
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{{effect| | {{effect|{{Qud shader|C|stunned}}|Can't take actions.\nDV set to 0.|Stun}} | ||
Causes an enemy to remain stunned for one or more turns. A stunned enemy: | Causes an enemy to remain stunned for one or more turns. A stunned enemy: | ||
* Has their [[DV]] reduced to 0. | * Has their [[DV]] reduced to 0. | ||
* Has a chance each turn to snap out of the effect by making a [[Save|toughness save]]. | * Has a chance each turn to snap out of the effect by making a [[Save|toughness save]]. | ||
** The default save difficulty is 15, but this difficulty is higher for some effects, such as a leveled Stunning Force mutation. | ** The default save difficulty is 15, but this difficulty is higher for some effects, such as a leveled Stunning Force mutation. |
Revision as of 05:03, 15 August 2020
stunned
ID
|
Stun |
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stunned
Can't take actions.
DV set to 0.
Causes an enemy to remain stunned for one or more turns. A stunned enemy:
- Has their DV reduced to 0.
- Has a chance each turn to snap out of the effect by making a toughness save.
- The default save difficulty is 15, but this difficulty is higher for some effects, such as a leveled Stunning Force mutation.