Template:Mod: Difference between revisions
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imported>Lemonlich No edit summary |
imported>Lemonlich (Made a modificiation of this navbox) |
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| display name of the mod ingame. | | display name of the mod ingame. | ||
| <code><nowiki>{{Qud text|(displayname with color codes)}}</nowiki></code> | | <code><nowiki>{{Qud text|(displayname with color codes)}}</nowiki></code> | ||
|- | |||
! type | |||
| category of the mod (for the query module) | |||
| Choice of: '''General''' - '''Weapon''' - '''Armor''' - '''Defect''' - '''Misc''' - '''Relic''' | |||
|- | |- | ||
! mintier | ! mintier |
Revision as of 05:32, 31 August 2019
This template defines the table "Mods". View table.
For the tables/ mod groups the mod belongs in, tag the page as the appropriate category. should be the table name but with proper spaces.
title | display name of the mod ingame. | {{Qud text|(displayname with color codes)}}
|
---|---|---|
type | category of the mod (for the query module) | Choice of: General - Weapon - Armor - Defect - Misc - Relic |
mintier | minimum tier items it can appear on. defaults to 0 | integer |
maxtier | maximum tier items it can appear on. defaults to 99 | integer |
rarity | rarity. | character(C, U, R, M) |
id | the name of the object in Mods.xml | string |
tinkerable | defaults to no | yes/no |
tinkertier | what tier of complexity this mod adds onto the object | integer |
value | value. what this alters the base Commerce of the object by. | float |
desc | description. | string |