Chair: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Character
| title = {{Qud text|chair}}
| title = {{Qud text|chair}}
| image = chair.png
| image = chair.png
Line 18: Line 18:
| inheritingfrom = BaseChair
| inheritingfrom = BaseChair
| dynamictable = {{Dynamic object|AnimatableFurniture|Chair}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Chair}}
| supportedmods = CommonMods
| desc = Planks of wood are nailed together at right angles in the style of the marsh dwellers.
| desc = Planks of wood are nailed together at right angles in the style of the marsh dwellers.
| categories = Chairs
| categories = Chairs
| gameversion = 2.0.201.69
| gameversion = 2.0.201.114
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{Stub}}
{{Stub}}
Chairs can be sat in. Doing so increases the chance of successfully identifying an [[artifact]].
Chairs can be sat in. Doing so increases the chance of successfully identifying an [[artifact]].

Revision as of 01:03, 3 October 2021

chair
Chair.png
Character

ID?Use this ID to Wish for chair

Chair

Tier

0

Chair Level?Chair level affects the power
of the sitting effect

0

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general

Spawns in

AnimatableFurniture


Extra info:
chair

Planks of wood are nailed together at right angles in the style of the marsh dwellers.

Perfect
This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

Chairs can be sat in. Doing so increases the chance of successfully identifying an artifact.