Nuclear cell: Difference between revisions
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| inheritingfrom = Energy Cell | | inheritingfrom = Energy Cell | ||
| dynamictable = {{Dynamic object|EnergyCells|Nuclear Cell}} | | dynamictable = {{Dynamic object|EnergyCells|Nuclear Cell}} | ||
| | | unidentifiedimage = nuclear cell unidentified.png | ||
| unidentifiedname = small trinket | |||
| unidentifiedaltname = small cube | |||
| supportedmods = EnergyCellMods | | supportedmods = EnergyCellMods | ||
| desc = The small size of this cube belies its massive heft. It can power an artifact for much longer than a standard chem cell. | | desc = The small size of this cube belies its massive heft. It can power an artifact for much longer than a standard chem cell. |
Revision as of 01:09, 7 October 2021
nuclear cell
1 lb. Weight | |
Max Charge
|
100000 |
---|---|
Complexity
|
1 |
Tier
|
6 |
<006> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
' |
ID?
|
Nuclear Cell |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.201.114
|
nuclear cell
The small size of this cube belies its massive heft. It can power an artifact for much longer than a standard chem cell.
A nuclear cell is a high-capacity energy cell, holding a maximum of 100,000 charge. It is second only to the 200,000-charge antimatter cell.
As its description suggests, it has a much higher capacity than than a standard chem cell.