Food processor: Difference between revisions

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The {{name}} object is defined in the game files but does not currently appear in game. It is an object that requires power from a power line or similar source, and which automatically [[butchery|butchers]] or preserves the objects placed into it while powered.{{Code Reference|class=FoodProcessor}} It is possible to obtain a {{name}} by drawing it with {{favilink|nanocrayons|{{Qud shader|text=nanocrayons|colors=R-W-G-B-M-C-Y-R-W-G-B|type=sequence}}}}.
The {{name}} object is defined in the game files but does not currently appear in game. It is an object that requires power from a power line or similar source, and which automatically [[butchery|butchers]] or preserves the objects placed into it while powered.{{Code Reference|class=FoodProcessor}} It is possible to obtain a {{name}} by drawing it with {{favilink|nanocrayons|{{Qud shader|text=nanocrayons|colors=R-W-G-B-M-C-Y-R-W-G-B|type=sequence}}}}.



Revision as of 19:33, 8 October 2021

food processor
Food processor.png
Character

?

ID?Use this ID to Wish for food processor

Food Processor

Complexity

4

Tier

4

<00124>

Can Disassemble

yes

Can Build

no


Extra info:
food processor

This metal box is equipped to deploy a bewildering array of mechanisms in butchering meat and preserving foodstuffs.

Perfect
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future.
This article concerns content which is incomplete or unimplemented. It may be removed or change radically in the future.

The food processor object is defined in the game files but does not currently appear in game. It is an object that requires power from a power line or similar source, and which automatically butchers or preserves the objects placed into it while powered.[1] It is possible to obtain a food processor by drawing it with nanocrayons.

References

This information is reliable as of patch 2.0.201.114.
  1. XRL.World.Parts.FoodProcessor