Large stone: Difference between revisions
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| renderstr = . | | renderstr = . | ||
| extra = {{Extra info|flametemperature = 99999}} | | extra = {{Extra info|flametemperature = 99999}} | ||
| inheritingfrom = | | inheritingfrom = BaseStone | ||
| dynamictable = {{Dynamic object|Items|Large Stone}} | | dynamictable = {{Dynamic object|Items|Large Stone}} | ||
| desc = A large and heavy stone. | | desc = A large and heavy stone. | ||
| categories = Thrown Weapons | | categories = Thrown Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.203.20 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 06:14, 19 February 2022
large stone
Character
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ID?
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Large Stone |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.203.20
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large stone
A large and heavy stone.
The large stone is a thrown weapon that is wielded by quartz baboons and cyclopean gibbons. It has fairly high penetration value, making it a potentially dangerous thrown weapon despite its low base damage value.
Thrown Weapon Behavior
Main article: Thrown weapon combat
Like all thrown weapons if the large stone is used as a melee weapon, it acts only as a 4/4 1d21-2 (Avg: 1.5) cudgel weapon.[1]
References
This information is reliable as of patch 2.0.201.53. |
This information is reliable as of patch 2.0.201.53.
- ↑
XRL.World.Parts.Combat
, methodFireEvent
, in theMeleeAttackWithWeapon
case