Data:Bite (ickslug): Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by the same user not shown)
Line 10: Line 10:
| id = Ickslug Bite
| id = Ickslug Bite
| renderstr = \
| renderstr = \
| inheritingfrom = NaturalWeapon
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes}}
| inheritingfrom = Bite
| desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 20:47, 18 January 2024

bite
\
Adaptive PV
(Vibro)
♥
1d3
average: 2range: 1-3
Skill Used

Cudgel

Character

\

ID?Use this ID to Wish for the item

Ickslug Bite

Extra Info:
bite

Strength Bonus Cap: 1000
Weapon Class: Cudgel (dazes on critical hit)

Perfect

The natural weapon of the ickslug.