Data:Bite (ickslug): Difference between revisions
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Trashmonks (talk | contribs) |
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| id = Ickslug Bite | | id = Ickslug Bite | ||
| renderstr = \ | | renderstr = \ | ||
| inheritingfrom = | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes}} | ||
| inheritingfrom = Bite | |||
| desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000 | |||
Weapon Class: Cudgel (dazes on critical hit){{)}}}} | |||
| categories = Natural Weapons | | categories = Natural Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 20:47, 18 January 2024
bite
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Skill Used
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Character
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ID?
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Ickslug Bite |
Extra Info: | |
Infobox data from game version 2.0.206.57
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bite
Strength Bonus Cap: 1000
Weapon Class: Cudgel (dazes on critical hit)
The natural weapon of the ickslug.