Phase shift grenade mk I: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|text={{(}}phase shift{{)}}|colors=M-M-M-m-m-m-K-K-K-m-m|type=sequence}} grenade mk I}} | ||
| image = phase shift grenade mk i.png | | image = phase shift grenade mk i.png | ||
| overrideimages = {{altimage start}}{{altimage | phase shift grenade mk i identified.png | type = identified}}{{altimage | phase shift grenade mk i unidentified.png | type = unidentified}}{{altimage end}} | |||
| pv = 5 | |||
| maxpv = 5 | |||
| damage = 1 | |||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 20 | | commerce = 20 | ||
| isthrown = yes | |||
| id = PhaseGrenade1 | |||
| complexity = 1 | | complexity = 1 | ||
| tier = 6 | | tier = 6 | ||
Line 9: | Line 17: | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = & | | colorstr = &M | ||
| tilecolors = My | |||
| renderstr = δ | | renderstr = δ | ||
| extra = {{Extra info|metal = yes}} | |||
| extra = {{Extra info|metal = yes }} | |||
| inheritingfrom = Grenade | | inheritingfrom = Grenade | ||
| dynamictable = {{Dynamic object|Grenades|PhaseGrenade1}} | | dynamictable = {{Dynamic object|Grenades|PhaseGrenade1}} | ||
| desc = A | | unidentifiedimage = phase shift grenade mk i unidentified.png | ||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = grenade | |||
| supportedmods = GrenadeMods | |||
| desc = A cast iron bulb is clamped by a lever with a pull ring. It shifts perspective in low light. | |||
| categories = Grenades | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
[[Category: | <!-- END QBE -->A {{Name}} is a [[:Category:Thrown Weapons|thrown weapon]] which, when thrown, reverses the [[Phase|phased]] state of anything in a 5x5 square centered around the target. The phasing effect lasts 9-11 turns. | ||
Phase shift grenades cannot be modified with [[phase-conjugate]] but can be modified with [[phase-harmonic]]. However, an unmodified phase shift grenade currently (as of 2.0.201.106) affects both in-phase and out-of-phase units universally as though they were already phase-harmonic, making this an ineffective use of two photonics. | |||
Phase shift grenades do not exist in higher grades than mk I.<!-- END QBE --> | |||
[[Category:Grenades]] | [[Category:Grenades]] |
Latest revision as of 23:50, 18 January 2024
phase shift grenade mk I
Complexity
|
1 |
---|---|
Tier
|
6 |
<002> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
δ |
ID?
|
PhaseGrenade1 |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
phase shift grenade mk I
A cast iron bulb is clamped by a lever with a pull ring. It shifts perspective in low light.
A phase shift grenade mk I is a thrown weapon which, when thrown, reverses the phased state of anything in a 5x5 square centered around the target. The phasing effect lasts 9-11 turns.
Phase shift grenades cannot be modified with phase-conjugate but can be modified with phase-harmonic. However, an unmodified phase shift grenade currently (as of 2.0.201.106) affects both in-phase and out-of-phase units universally as though they were already phase-harmonic, making this an ineffective use of two photonics.
Phase shift grenades do not exist in higher grades than mk I.