Data:Beak: Difference between revisions

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(Updated by egocarib with game version 2.0.204.82 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 14: Line 14:
| inheritingfrom = MeleeWeapon
| inheritingfrom = MeleeWeapon
| wornon = Face
| wornon = Face
| desc = Some facial appendages are so sightly, scattering light like the prismatic loam or curving toward geometric bliss. But there are many others.
| desc = A preening tool curves out the skull at the painter's angle and is dotted with a pair of breathing motes.


{{Qud shader|rules|{{(}}Weapon Class: Cudgel (dazes on critical hit){{)}}}}
{{Qud shader|rules|{{(}}Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Mutated Natural Weapons
| categories = Mutated Natural Weapons
| gameversion = 2.0.204.82
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 00:19, 19 January 2024

beak
Beak.png
4/4
PV/Max PV
♥
1d2
average: 1.5range: 1-2
$
0.00
Commerce Value
Skill Used

Cudgel

Character

*

ID?Use this ID to Wish for the item

Beak

Worn On

Face

Extra Info:
    beak

    A preening tool curves out the skull at the painter's angle and is dotted with a pair of breathing motes.

    Weapon Class: Cudgel (dazes on critical hit)

    Perfect