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# | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Corpse | |||
| title = {{Qud text|human corpse}} | |||
| image = human corpse.png | |||
| overrideimages = {{altimage start}}{{altimage | human corpse.png | type = random sprite #1}}{{altimage | human corpse variation 1.png | type = random sprite #2}}{{altimage | human corpse variation 2.png | type = random sprite #3}}{{altimage | human corpse variation 3.png | type = random sprite #4}}{{altimage end}} | |||
| weight = 200 | |||
| featureweightinfo = yes | |||
| commerce = 10 | |||
| id = Human Corpse | |||
| tier = 0 | |||
| colorstr = &y | |||
| tilecolors = rw | |||
| renderstr = % | |||
| eatdesc = A disgusting meal of sinew. | |||
| ismeat = yes | |||
| inheritingfrom = Corpse | |||
| dynamictable = {{Dynamic object|Corpses|Human Corpse}} </br>{{Dynamic object|HumanoidCorpses|Human Corpse}} | |||
| desc = The forces of slaughter have rearranged parts of the body. You ponder how rearrangement means something different in each of its contexts: pieces on a game board, favored courtiers in a king's hall, and parts on a body. | |||
| categories = Corpses | |||
| gameversion = 2.0.206.57 | |||
}} | |||
<!-- END QBE --> | |||
[[Category:Corpses]] |