Human corpse: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Redirected page to Corpse)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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#REDIRECT [[Corpse]]
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Corpse
| title = {{Qud text|human corpse}}
| image = human corpse.png
| overrideimages = {{altimage start}}{{altimage | human corpse.png | type = random sprite #1}}{{altimage | human corpse variation 1.png | type = random sprite #2}}{{altimage | human corpse variation 2.png | type = random sprite #3}}{{altimage | human corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| weight = 200
| featureweightinfo = yes
| commerce = 10
| id = Human Corpse
| tier = 0
| colorstr = &amp;y
| tilecolors = rw
| renderstr = %
| eatdesc = A disgusting meal of sinew.
| ismeat = yes
| inheritingfrom = Corpse
| dynamictable = {{Dynamic object|Corpses|Human Corpse}} </br>{{Dynamic object|HumanoidCorpses|Human Corpse}}
| desc = The forces of slaughter have rearranged parts of the body. You ponder how rearrangement means something different in each of its contexts: pieces on a game board, favored courtiers in a king's hall, and parts on a body.
| categories = Corpses
| gameversion = 2.0.206.57
}}
<!-- END QBE -->
 
[[Category:Corpses]]
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