Normality gas pump: Difference between revisions

imported>Trashmonks
(Created by syntaxaire using QBE v1.0rc1)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(38 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;Kno&amp;yrm&amp;Ya&amp;yli&amp;Kty g&amp;ya&amp;Ys&amp;y pump}}
| title = {{Qud text|{{Qud shader|normal|{{(}}normality gas{{)}}}} pump}}
| image = normality gas pump.png
| image = normality gas pump.png
| overrideimages = {{altimage start}}{{altimage | normality gas pump identified.png | type = identified}}{{altimage | normality gas pump unidentified.png | type = unidentified}}{{altimage end}}
| pv = 4
| maxpv = 4
| damage = 0
| weight = 5
| featureweightinfo = yes
| commerce = 180
| weaponskill = {{SkillID to name|HeavyWeapons}}
| ammo = energy
| ammodamagetypes = Normality
| gasemitted = {{ID to name|NormalityGas}}
| energycellrequired = yes
| ismissile = yes
| accuracy = 10
| accuracy = 10
| shots = 5
| shots = 5
| ammoperaction = 1
| chargeused = 100
| chargeused = 100
| weight = 5
| chargefunction = Weapon Power
| commerce = 180
| id = Normality Gas Pump
| complexity = 5
| complexity = 5
| tier = 5
| tier = 5
Line 12: Line 27:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| skill = HeavyWeapons
| colorstr = &amp;K
| colorstr = &amp;y
| tilecolors = yK
| renderstr = )
| renderstr = )
| id = Normality Gas Pump
| corpse = NormalityGas60
| corpse = {{ID to name|NormalityGas60|Corpses}}
| corpsechance = 100
| corpsechance = 100
| metal = yes
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}}
| usesslots = Missile Weapon, Missile Weapon
| inheritingfrom = BaseHeavyWeapon
| desc = Hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.
| dynamictable = {{Dynamic object|Guns|Normality Gas Pump}} </br>{{Dynamic object|Items|Normality Gas Pump}}
| unidentifiedimage = normality gas pump unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = rifle
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,ElectronicsMods
| desc = It's a hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.
 
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
Accuracy: Low
Multiple projectiles per shot: 5
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.
-25 move speed{{)}}}}
| categories = Heavy Weapons
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
The {{name}} fires a large cone of {{favilink|normality gas}} when used.
It is the signature weapon of the {{favilink|anomaly extinguisher}}, but can also be wielded by the player or other creatures.
{{Missile Weapon Navbox}}
[[Category:Heavy Weapons]]
[[Category:Heavy Weapons]]

Latest revision as of 21:36, 18 January 2024

normality gas pump
4
PV
♥
0
$
180.00
Commerce Value
5
lbs.
Weight

Normality

Ammo Type

energy

Accuracy
Shots per Action

5

Ammo per Action

1

Charge per Use

100 Solar cell: 25 usesFidget cell: 25 usesLead-acid cell: 40 usesCombustion cell: 60 usesChem cell: 100 usesThermoelectric cell: 400 usesBiodynamic cell: 600 usesNuclear cell: 1000 usesAntimatter cell: 2000 usesMecha power core: 5000 uses

Charge Used For

Weapon Power

Complexity

5

Tier

5

<0005>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Heavy Weapon

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, heavy weapon, electronics

Character

)

ID?Use this ID to Wish for the item

Normality Gas Pump

Spawns in

Guns
Items

Extra Info:
normality gas pump

It's a hermetic cask, hose, and nozzle. Inscribed are the words: 'in case of dimensional emergency, spray'.

Weapon Class: Heavy Weapon
Accuracy: Low
Multiple projectiles per shot: 5
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.
-25 move speed

Perfect

The normality gas pump fires a large cone of normality gas when used.

It is the signature weapon of the anomaly extinguisher, but can also be wielded by the player or other creatures.