Data:Horns: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(3 intermediate revisions by the same user not shown)
Line 16: Line 16:
| inheritingfrom = MeleeWeapon
| inheritingfrom = MeleeWeapon
| wornon = Head
| wornon = Head
| desc = A pair of massive, curling horns. They can deliver devastating gore attacks to enemies.
| desc = A pair of bone extrusions trenched with grooves race to a symmetrical point above the head.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 100
{{Qud shader|rules|{{(}}Strength Bonus Cap: 100
Line 22: Line 22:
{{Qud shader|rules|{{(}}On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23{{)}}}}
{{Qud shader|rules|{{(}}On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23{{)}}}}
| categories = Mutated Natural Weapons
| categories = Mutated Natural Weapons
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 00:16, 19 January 2024

horns
Horns.png
4/104
PV/Max PV
♥
2
average: 2
♦
0
Armor Value
○
0
Dodge Value
$
0.00
Commerce Value
Skill Used

Short Blade

Character

*

ID?Use this ID to Wish for the item

Horns

Worn On

Head

Extra Info:
    horns

    A pair of bone extrusions trenched with grooves race to a symmetrical point above the head.

    Strength Bonus Cap: 100
    Weapon Class: Short Blades (causes bleeding on critical hit)

    On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23

    Perfect