Data:Beak: Difference between revisions
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| image = beak.png | | image = beak.png | ||
| pv = 4 | | pv = 4 | ||
| maxpv = | | maxpv = 4 | ||
| damage = | | damage = 1d2 | ||
| commerce = 0 | | commerce = 0 | ||
| weaponskill = {{SkillID to name| | | weaponskill = {{SkillID to name|Cudgel}} | ||
| id = Beak | | id = Beak | ||
| tilecolors = wW | | tilecolors = wW | ||
| renderstr = * | | renderstr = * | ||
| extra = {{Extra info|twohanded = no}} | | extra = {{Extra info|twohanded = no}} | ||
| inheritingfrom = | | inheritingfrom = MeleeWeapon | ||
| wornon = Face | | wornon = Face | ||
| desc = | | desc = A preening tool curves out the skull at the painter's angle and is dotted with a pair of breathing motes. | ||
{{Qud shader|rules|{{(}} | {{Qud shader|rules|{{(}}Weapon Class: Cudgel (dazes on critical hit){{)}}}} | ||
Weapon Class: | |||
| categories = Mutated Natural Weapons | | categories = Mutated Natural Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 00:19, 19 January 2024
beak
Skill Used
|
|
---|---|
Character
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* |
ID?
|
Beak |
Worn On
|
Face |
Extra Info: | |
Infobox data from game version 2.0.206.57
|
beak
A preening tool curves out the skull at the painter's angle and is dotted with a pair of breathing motes.
Weapon Class: Cudgel (dazes on critical hit)