Data:Bladed metachrome tail: Difference between revisions

(Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.207.72 using QBE v1.0rc2)
 
(One intermediate revision by the same user not shown)
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{{Item
{{Item
| title = {{Qud text|bladed {{Qud shader|metachrome|{{(}}metachrome{{)}}}} tail}}
| title = {{Qud text|bladed {{Qud shader|metachrome|{{(}}metachrome{{)}}}} tail}}
| image = none
| image = bladed metachrome tail.png
| pv = 4
| pv = 4
| maxpv = 1004
| maxpv = 1004
| damage = 2d12
| damage = 2d12
| tohit = 10
| tohit = 10
| commerce = 0.01
| weaponskill = {{SkillID to name|LongBlades}}
| weaponskill = {{SkillID to name|LongBlades}}
| id = Metachrome Tail LongBlades
| id = Metachrome Tail LongBlades
| colorstr = &C
| tilecolors = C
| renderstr = \
| renderstr = \
| inheritingfrom = Metachrome LongBlades
| inheritingfrom = Metachrome LongBlades
| modcount = 1
| modcount = 1
| mods = {{ModID to name|ModColossal|1}}
| mods = {{ModID to name|ModGigantic|1}}
| desc = {{Qud shader|rules|{{(}}+10 To-Hit
| desc = {{Qud shader|rules|{{(}}+10 To-Hit
Strength Bonus Cap: 1000
Strength Bonus Cap: 1000
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.204.82
| gameversion = 2.0.207.72
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}

Latest revision as of 16:00, 24 June 2024

bladed metachrome tail
Bladed metachrome tail.png
4/1004
PV/Max PV
♥
2d12
average: 13range: 2-24
$
0.01
Commerce Value
To Hit

10

Skill Used

Long Blade

Character

\

ID?Use this ID to Wish for the item

Metachrome Tail LongBlades

bladed metachrome tail

+10 To-Hit
Strength Bonus Cap: 1000
Weapon Class: Long Blades (increased penetration on critical hit)

Perfect
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