Flaming Ray: Difference between revisions
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imported>Teamtotobot m (Bot: Adding {{Mutation Navbox}}) |
(Added an advancement table and an Advantages/Disadvantages section) |
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If a creature somehow has multiple '''Flaming Hands''', the damage increase is only +1 for each additional '''Flaming Hands'''.<ref>XRL.World.Parts.Mutation.FlamingHands.cs</ref> | If a creature somehow has multiple '''Flaming Hands''', the damage increase is only +1 for each additional '''Flaming Hands'''.<ref>XRL.World.Parts.Mutation.FlamingHands.cs</ref> | ||
{| class="wikitable" | |||
!Mutation Level | |||
!Damage | |||
|- | |||
|1 | |||
|1d4+1 | |||
|- | |||
|2 | |||
|2d4+1 | |||
|- | |||
|3 | |||
|3d4+1 | |||
|- | |||
|4 | |||
|4d4+1 | |||
|- | |||
|5 | |||
|5d4+1 | |||
|- | |||
|6 | |||
|6d4+1 | |||
|- | |||
|7 | |||
|7d4+1 | |||
|- | |||
|8 | |||
|8d4+1 | |||
|- | |||
|9 | |||
|9d4+1 | |||
|- | |||
|10 | |||
|10d4+1 | |||
|} | |||
== Advantages & Disadvantages == | |||
{{Opinion}} | |||
=== Advantages === | |||
* Deals fairly high area damage | |||
* Very low cooldown | |||
* Can set enemies on fire, causing them to take more damage | |||
* Can be used over water to create clouds of [[Scalding steam|Scalding Steam]] which will linger and damage creatures which enter them. | |||
=== Disadvantages === | |||
* High cost at character generation | |||
* Can destroy valuable items on the ground | |||
* Prevents the player from taking the [[Freezing Hands]] or [[Burrowing Claws]] mutations | |||
* Prevents the player from wearing gloves, and gives no [[AV]] or [[DV]] to compensate | |||
==References== | ==References== | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |