Scoped: Difference between revisions

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(Created page with "{{stub}}Category:Firearm ModsCategory:Mods{{mod | title= scoped | id= ModScoped | rarity=C |mintier=2 | tinkerable=yes | tinkertier=1 | value = 1.1 | desc=&CScoped...")
 
(short blurb. what's aim variance???)
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| value = 1.1
| value = 1.1
| desc=&CScoped: This weapon has increased accuracy.}}
| desc=&CScoped: This weapon has increased accuracy.}}
When an missile weapon has '''scoped''', the variance of aim is decreased by 4. Having this mod on an unidentified artifact also increases the difficulty and complexity of identifying the object by 1.

Revision as of 02:32, 14 July 2019

This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

scoped
Minimum item tier

2

Rarity

Common

Tinkerable

yes

Tinker skill

Tinker I

Bit required

<1>

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.1

ID

ModScoped

Scoped: This weapon has increased accuracy.

When an missile weapon has scoped, the variance of aim is decreased by 4. Having this mod on an unidentified artifact also increases the difficulty and complexity of identifying the object by 1.