Campfire: Difference between revisions
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| id = Campfire | | id = Campfire | ||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Rw | |||
| renderstr = ∙ | | renderstr = ∙ | ||
| extra = {{Extra info|weight = 30 | solid = no | flametemperature = 10000}} | | extra = {{Extra info|weight = 30 | solid = no | flametemperature = 10000}} | ||
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| desc = A brightly burning campfire. | | desc = A brightly burning campfire. | ||
| categories = Items | | categories = Items | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.67 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 02:15, 5 February 2021
campfire
Character
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∙ |
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ID?
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Campfire |
Light Radius?
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3 |
Extra Info:
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Infobox data from game version 2.0.201.67
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campfire
A brightly burning campfire.
Campfires (and clay ovens) provide the means of the cooking system in Caves of Qud. While a single campfire generally does not create enough heat to spread fires to adjacent creatures or objects, objects placed on top of the campfire will heat up and burn. Metal items piled on top of the campfire can collectively heat up enough to set adjacent objects on fire.
Campfires also act as a weak light source, spreading light in a radius of 3 tiles, which is slightly dimmer than a torch.