Data:Beak: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 20: Line 20:
{{Qud shader|rules|{{(}}Strength Bonus Cap: 100
{{Qud shader|rules|{{(}}Strength Bonus Cap: 100
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
{{Qud shader|rules|{{(}}On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23{{)}}}}
| categories = Mutated Natural Weapons
| categories = Mutated Natural Weapons
| gameversion = 2.0.201.114
| gameversion = 2.0.201.114
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 20:02, 3 October 2021

beak
Beak.png
4/104
PV/Max PV
♥
2
average: 2
♦
0
Armor Value
○
0
Dodge Value
$
0.00
Commerce Value
Skill Used

Short Blade

Character

*

ID?Use this ID to Wish for the item

Beak

Worn On

Face

Extra Info:
    beak

    Some facial appendages are so sightly, scattering light like the prismatic loam or curving toward geometric bliss. But there are many others.

    Strength Bonus Cap: 100
    Weapon Class: Short Blades (causes bleeding on critical hit)

    On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23

    Perfect