Norm core mk II: Difference between revisions
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| complexity = 5 | | complexity = 5 | ||
| tier = 7 | | tier = 7 | ||
| colorstr = &K | | colorstr = &K | ||
| tilecolors = Ky | | tilecolors = Ky | ||
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| desc = Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension. | | desc = Diamond manifolds pressurize quartz into its ê form, crystallizing spacetime along the ley lines in the local region. Drops of normality condensate on the flue refract light into an inner dimension. | ||
| categories = Furniture | | categories = Furniture | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 01:29, 27 October 2021
norm core mk II
| |
Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
|
░ |
---|---|
ID?
|
NormCore2 |
Charge per Use
|
90 |
Charge Used For
|
FieldProjector [80], Reality Stabilization [10] |
Complexity
|
5 |
Tier
|
'"`UNIQ--finalizedvar-0--QINU`"' |
Extra info:
| |
Infobox data from game version 2.0.202.92
|
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This article looks like it has no description. You can write a bit about Norm core mk II by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Norm core mk II by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Norm core mk II by editing it. Remove this template once a description is added.