Data:Hooks: Difference between revisions
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| renderstr = * | | renderstr = * | ||
| extra = {{Extra info|twohanded = no}} | | extra = {{Extra info|twohanded = no}} | ||
| inheritingfrom = | | inheritingfrom = MeleeWeapon | ||
| wornon = Feet | | wornon = Feet | ||
| desc = Iron hooks can be fastened to residual leg limbs, providing a kind of graceless, scraping locomotion for their wearer. | | desc = Iron hooks can be fastened to residual leg limbs, providing a kind of graceless, scraping locomotion for their wearer. | ||
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{{Qud shader|rules|{{(}}Strength Bonus Cap: 100 | {{Qud shader|rules|{{(}}Strength Bonus Cap: 100 | ||
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | ||
| categories = Mutated Natural Weapons | | categories = Mutated Natural Weapons | ||
| gameversion = 2.0.204. | | gameversion = 2.0.204.82 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 13:13, 8 June 2023
hooks
Skill Used
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Character
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* |
ID?
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Hooks |
Worn On
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Feet |
Extra Info: | |
Infobox data from game version 2.0.204.82
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hooks
Iron hooks can be fastened to residual leg limbs, providing a kind of graceless, scraping locomotion for their wearer.
Strength Bonus Cap: 100
Weapon Class: Short Blades (causes bleeding on critical hit)