Proselytize: Difference between revisions

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(does not aggro)
(Cleaned up the article to remove usage of second person pronouns)
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The '''proselytize''' skill takes 1000 [[action cost]], or a full turn. When you use it, you will be asked for a direction, then attempt to proselytize the creature standing next to you in that direction. A successful usage will convince that creature to join you indefinitely. You can only have one creature proselytized at a time. Proselytize is an [[ego]] stat based attack that is defended against by [[Mental Armor]], however it does not cause creatures to go hostile, unlike [[Beguile]].
{{name}} is a skill which allows its users to attempt to recruit creatures to their side.
 
Using the skill takes 1000 [[action cost]], a full turn.  
 
When the player uses it, they will be asked for a direction, then attempt to proselytize the creature standing next to them in that direction. A successful usage will convince that creature to join the proselytizer indefinitely. Only 1 creature can be proselytized at a time.  
 
Proselytize is an [[Ego]] stat based attack that is defended against by [[Mental Armor]]. However, a failed proselytize attempt will not make creatures hostile, unlike failing an attempt to [[Beguile]].


==Proselytizing with Glotrot==
==Proselytizing with Glotrot==
If your tongue has rotted away due to [[Glotrot]], you will get this message.
If the player’s tongue has rotted away due to [[Glotrot]], they will get this message when attempting to use {{name}}:
 
{{qud quote|You cannot proselytize without a tongue.}}
{{qud quote|You cannot proselytize without a tongue.}}