Fractus: Difference between revisions

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m (add category to indicate that we could add alternate sprites for fractus in QBE)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.68 using QBE v1.0rc2)
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| title = {{Qud text|fractus}}
| title = {{Qud text|fractus}}
| image = fractus.png
| image = fractus.png
| overrideimages = {{altimage start}}{{altimage | fractus ripe.png | type = ripe}}{{altimage | fractus unripe.png | type = not ripe}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | fractus ripe.png | type = ripe, random sprite #1}}{{altimage | fractus unripe.png | type = not ripe, random sprite #1}}{{altimage | fractus variation 1 ripe.png | type = ripe, random sprite #2}}{{altimage | fractus variation 1 unripe.png | type = not ripe, random sprite #2}}{{altimage | fractus variation 2 ripe.png | type = ripe, random sprite #3}}{{altimage | fractus variation 2 unripe.png | type = not ripe, random sprite #3}}{{altimage | fractus variation 3 ripe.png | type = ripe, random sprite #4}}{{altimage | fractus variation 3 unripe.png | type = not ripe, random sprite #4}}{{altimage | fractus variation 4 ripe.png | type = ripe, random sprite #5}}{{altimage | fractus variation 4 unripe.png | type = not ripe, random sprite #5}}{{altimage | fractus variation 5 ripe.png | type = ripe, random sprite #6}}{{altimage | fractus variation 5 unripe.png | type = not ripe, random sprite #6}}{{altimage | fractus variation 6 ripe.png | type = ripe, random sprite #7}}{{altimage | fractus variation 6 unripe.png | type = not ripe, random sprite #7}}{{altimage | fractus variation 7 ripe.png | type = ripe, random sprite #8}}{{altimage | fractus variation 7 unripe.png | type = not ripe, random sprite #8}}{{altimage end}}
| weight = 200
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
| id = Fracti
| id = Fracti
| colorstr = &g
| colorstr = &g
| tilecolors = gM
| renderstr = #
| renderstr = #
| harvestedinto = {{ID to page|Spine Fruit}}
| harvestedinto = {{ID to page|Spine Fruit}}
| isplant = yes
| isplant = yes
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 200 | hurtbydefoliant = 2}}
| inheritingfrom = Plant
| inheritingfrom = Plant
| dynamictable = {{Dynamic object|Saltdunes_FarmablePlants|Fracti}} </br>{{Dynamic object|Saltdunes_Plants|Fracti}}
| dynamictable = {{Dynamic object|Saltdunes_FarmablePlants|Fracti}} </br>{{Dynamic object|Saltdunes_Plants|Fracti}}
| desc = A particularly prickly peano patch.
| desc = A particularly prickly peano patch.
| categories = Plants
| categories = Plants
| gameversion = 2.0.201.53
| gameversion = 2.0.201.68
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 00:29, 11 February 2021

fractus
Character

#

ID?Use this ID to Wish for the item

Fracti

Harvested into

Spine fruit(favilink error!)

Spawns in

Saltdunes_FarmablePlants
Saltdunes_Plants

Extra Info:
  • Weighs 200 lbs
  • Damaged significantly by defoliant
fractus

A particularly prickly peano patch.

Perfect

Fracti are a type of plant which are most commonly found growing in the Stiltgrounds.

Prickle Effect

If a creature who is neutral with or disliked by Succulents walks over a fractus plant, the following effects occur:[1]

  • The creature suffers 1 damage.
  • The creature will splatter blood over one or more adjacent tiles. This can result in the formation of a pool of blood (or whatever alternate type of liquid that the creature bleeds). This is an isolated single-turn effect; it is not the same as bleeding.

Creatures that are liked by Succulents (250 reputation or greater) will experience no effect when walking over a fractus plant.

Harvesting

Ripe fracti will appear to have magenta dots on them, and these can be harvested into spine fruit by a creature with the Harvestry skill.

A patch of fracti in the Stiltgrounds.

References

This information is reliable as of patch 2.0.201.65.
  1. XRL.World.Parts.Fracti