Kith and Kin/Determining Outcome: Difference between revisions

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(Changed the outcome for Mixed, Violence and Kendren based on my playthrough.)
(update info to revamp)
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{{As Of Patch|2.0.201.87}}  
{{Missing info|This was before the revamp. An in progress version of the outcomes of the new version is over [[User:Teamtoto/Sandbox2|here]]. }}
 
The outcome of this quest is dynamically generated and based only on the player's choices in the quest. There is no correct answer, as whatever is chosen will be the truth. However, who is Hindriach and the future of Bey Lah is altered depending on the four choices that a player makes.
The outcome of this quest is dynamically generated and based only on the player's choices in the quest. There is no correct answer, as whatever is chosen will be the truth. However, who is Hindriach and the future of Bey Lah is altered depending on the four choices that a player makes.
There are keywords that will be used throughout:  
There are keywords that will be used throughout:  
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===Climate===
===Climate===
Climate has three different values depending on the Circumstance and the Motive. If both are either Trade or Craft, the climate is Prosperous. If both are either Illness or Violence, the climate is Tumultuous. Else, the climate is mixed.
Climate has three different values depending on the Circumstance and the Motive. If both are either Trade or Craft, the climate is Prosperous. If both are either Illness or Violence, the climate is Tumultuous. Else, the climate is mixed. This directly has an effect on the final outcome: however, the accusation's climate is not always the outcome's climate. The climate also alters how much [[reputation]] is given to the player after completing the quest: +200 reputation for a prosperous climate, and +100 for mixed climate. The player does not gain any reputation for a tumultuous climate.
 
{|class = "wikitable"
{|class = "wikitable"
!Motive\Circumstance
!Motive\Circumstance
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===Outcome===
===Outcome===
The final outcome of the quest will depend on three main parts: the accused thief, the climate, and whether the {{favilink|crumpled sheet of paper}} was delivered to Neelahind.
After 3 days (3,600 turns) after completing Kith and Kin, the village will undergo its outcome depending on the player's choices.
After 3 days (3,600 turns) after completing Kith and Kin, the village will undergo its outcome depending on the player's choices.
====Prosperous====
==== Hindriarch ====
+200 rep with the hindren of Bey Lah
Who is chosen to be hindriarch after the events of the accusation is either Eskhind or Keh. This depends on several things.
 
Esk will be hindriach if either is true:
 
* The climate is anything other than tumultuous (in mixed/prosperous climate)
* The accused thief is Keh
* Kesehind is the thief and the love letter wasn't delivered (If it is, Eskhind will remain exiled)
 
Else, it is Keh.
==== Village Outcome ====
The basic logic of whether the village survives can be simplified into one or two checks based on the climate:
 
{|
!Prosperous
!Mixed
!Tumultuous
|- style="vertical-align:top;"
| If Eskhind is the thief and the love letter is given, or the thief is Kesehind without the love letter given, it will survive. else, it will prosper.
| If Keh is the thief and the love letter was delivered, it will prosper. Else, it will survive.
| If Keh is the thief and the love letter was delivered, it will survive. Else it will be ravaged.
|}
In all climates, accusing Keh with Love and Fear complete will always result in the best outcome compared to other possible results in that climate.
 
{| class="wikitable"
{| class="wikitable"
!Motive\Thief
!Thief\Letter Delivered
!Keh
!Not Delivered
!Delivered
|- style="vertical-align:top;"
! Keh
| Keh Exiled
| Keh Exiled
|-
!Esk
!Esk
| Eskhind remains in exile
| Eskhind remains in exile</br>Neelahind joins Eskhind in exile
|-
!Kese
!Kese
| Kesehind is exiled
| (only if climate is tumultous. else it is treated as if the love letter was never given.): Eskhind remains in exile
Neelahind joins Eskhind</br>
|-
!Kendren
!Kendren
| Eskhind remains in exile
| Eskhind remains in exile</br>Neelahind joins Eskhind in exile
|}
==== Letter Delivered ====
{| class="wikitable"
!Thief\Climate
!Prosperous
!Mixed
!Tumultuous
|- style="vertical-align:top;"
|- style="vertical-align:top;"
!Craft
!Keh
| {{qud char|&amp;G|Village prospers}}
| {{qud char|&amp;G|Village prospers}}
| {{qud char|&amp;G|Village prospers}}
*Keh Exiled
| {{qud char|&amp;C|Village survives}}
*Eskhind is Hindriarch
|- style="vertical-align:top;"
*Neelahind stays
! Esk
*Kesehind loses weapon
|{{qud char|&amp;C|Village survives}}
| Village survives
|{{qud char|&amp;C|Village survives}}
*Keh stays in power
| {{qud char|&amp;R|Village destroyed}}
*Neelahind leaves to join Eskhind in exile
|Village survives
*Kesehind is exiled
* Keh remains in power
* Eskhind is in exile
* Neelahind stays in Bey Lah
| Village survives
* Keh is exiled
* Eshkhind is Hindriarch
* Neelahind stays
* Kesehind loses weapon
|- style="vertical-align:top;"
|- style="vertical-align:top;"
!Trade
!Kese
| {{qud char|&amp;G|Village prospers}}
| {{qud char|&amp;G|Village prospers}}
* Keh exiled
| {{qud char|&amp;C|Village survives}}
*Eskhind is Hindriarch
|{{qud char|&amp;R|Village destroyed}}
*Kesehind loses weapon
|- style="vertical-align:top;"
| Village lives
! Kendren
* Keh stays in power
| |{{qud char|&amp;G|Village prospers}}
*Neelahind leaves to join Eskhind in exile
|{{qud char|&amp;C|Village survives}}
|Village survives
| {{qud char|&amp;R|Village destroyed}}
*Kesehind is exiled
*Keh remains in power
*Eskhind is in exile
*Neelahind stays
|Village survives
*Keh is exiled
*Eshkhind is Hindriarch
*Kesehind loses weapon
|}
|}
====Mixed====
 
Getting a mixed climate give the player +100 reputation with the hindren of Bey Lah:
{| class="wikitable"
{| class="wikitable"
!Motive\Thief
!Thief\Climate
!Prosperous
!Mixed
!Tumultuous
|- style="vertical-align:top;"
!Keh
!Keh
!Esk
!Kese
!Kendren
|-  style="vertical-align:top;"
!Craft
| Village survives
*Keh Exiled
*Eskhind is Hindriarch
*Neelahind stays
*Kesehind loses weapon
| Village survives
*Keh stays in power
*Eskhind is abandoned by Neelahind
| {{qud char|&amp;r|Village ravaged}}
*Kesehind is exiled
*Keh remains in power
*Neelahind joins Eskhind in exile
| {{qud char|&amp;G|Village prospers}}
| {{qud char|&amp;G|Village prospers}}
*Keh is in power
*Eskhind remains in exile
*Neelahind stays
|-  style="vertical-align:top;"
!Trade
| {{qud char|&amp;G|Village prospers}}
| {{qud char|&amp;G|Village prospers}}
*Keh exiled
| {{qud char|&amp;C|Village survives}}
*Eskhind is Hindriarch
|- style="vertical-align:top;"
*Neelahind stays
! Esk
*Kesehind loses weapon
|{{qud char|&amp;C|Village survives}}
|{{qud char|&amp;C|Village survives}}
| {{qud char|&amp;R|Village destroyed}}
|- style="vertical-align:top;"
!Kese
| {{qud char|&amp;G|Village prospers}}
| {{qud char|&amp;G|Village prospers}}
*Keh stays in power
| {{qud char|&amp;C|Village survives}}
*Neelahind leaves to join Eskhind in exile
|{{qud char|&amp;R|Village destroyed}}
| {{qud char|&amp;r|Village ravaged}}
|- style="vertical-align:top;"
*Kesehind is exiled
! Kendren
*Keh remains in power
| |{{qud char|&amp;G|Village prospers}}
*Neelahind joins Eskhind in exile
|{{qud char|&amp;C|Village survives}}
| {{qud char|&amp;G|Village prospers}}
| {{qud char|&amp;R|Village destroyed}}
*Keh is exiled
*Eshkhind is Hindriarch
*Kesehind loses weapon
|- style="vertical-align:top;"
! Illness
|Village survives
 
*Keh Exiled
*Eskhind is Hindriarch
*Neelahind stays
| {{qud char|&amp;r|Village collapses}}
*Keh stays
*Neelahind joins Eskhind in exile
|Village survives
*Kesehind is exiled
*Keh is exiled
*Eskhind is appointed Hindriarch
| {{qud char|&amp;r|Village collapses}}
*Keh stays in power
*Neelahind joins Eskhind in exile
|-  style="vertical-align:top;"
! Violence
|Village survives
*Keh exiled
*Eskhind is Hindriarch
*Kesehind stripped of weapon
|{{qud char|&amp;r|Village ravaged}}
*Eskhind is abandoned
*Neelahind stays
|Village survives
*Kesehind is exiled
*Keh exiled
*Eskhind is Hindriarch
|Village survives
 
*Eskhind remains in exile
*Keh remains in power
*Neelahind joins Eskhind in exile
|}
|}
====Tumultuous====
==== Letter is Not Delivered ====
Getting a tumultuous climate will grant the player 0 reputation.
{| class="wikitable"
{| class="wikitable"
!Motive\Thief
!Thief\Climate
!Prosperous
!Mixed
!Tumultuous
|- style="vertical-align:top;"
!Keh
!Keh
!Eskhind
| {{qud char|&amp;G|Village prospers}}
!Kesehind
| {{qud char|&amp;C|Village survives}}
!Kendren
| {{qud char|&amp;R|Village destroyed}}
|- style="vertical-align:top;"
! Esk
|{{qud char|&amp;C|Village survives}}
|{{qud char|&amp;C|Village survives}}
| {{qud char|&amp;R|Village destroyed}}
|- style="vertical-align:top;"
|- style="vertical-align:top;"
! Illness
!Kese
| {{qud char|&amp;r|Village collapses}}
| {{qud char|&amp;C|Village survives}}
*Keh is exiled
| {{qud char|&amp;C|Village survives}}
*Neelhind stays
|{{qud char|&amp;R|Village destroyed}}
*Keshind stripped of weapon
| {{qud char|&amp;r|Village collapses}}
*Status quo remains
| {{qud char|&amp;r|Village ravaged}}  
*Kesehind is exiled
*Neelahind joins Eskhind in exile
|{{qud char|&amp;r|Village collapses}}
* Keh stays in power
*Neelahind joins Eskhind in exile
|- style="vertical-align:top;"
|- style="vertical-align:top;"
! Violence
! Kendren
| {{qud char|&amp;r|Village ravaged}}
| |{{qud char|&amp;G|Village prospers}}
*Keh is exiled
|{{qud char|&amp;C|Village survives}}
*Neelhind stays
| {{qud char|&amp;R|Village destroyed}}
*Keshind stripped of weapon
| {{qud char|&amp;r|Village ravaged}}
*Eskhind is abandoned
*Neelahind stays
| {{qud char|&amp;r|Village ravaged}}
*Neelahind joins Esk in exile,
*Keh disappears
| Village survives
*Keh exiled
*Eskhind is Hindriarch
*Neelahind stays
|}
|}


====Prosperity====
====Prosperity====
When the village prospers, the trader [[Isahind]] will also start to trade Tier 2 wares.
When the village prospers, the trader [[Isahind]] will also start to trade Tier 2 wares.
====Collapse====
If the village collapses, the village will be covered in [[putrescence]] and hindren corpses, and the hindren you find will be inflicted with [[Glotrot]].
====Ravaged====
====Ravaged====
If the village is ravaged, the entire village will be on fire, hindren corpses littering the ground.
If the village is ravaged, the entire village will be on fire with hindren corpses littering the ground.
 
== Trivia ==
Prior to the revamp, there was a chance for the village to collapse under the right accusation. If the village collapses, the village will be covered in [[putrescence]] and hindren corpses, and the {{favilink|hindren afflicted}} you find will be inflicted with [[Glotrot]]. This is no longer possible since the only result will choose ravaged instead.

Revision as of 18:04, 5 April 2021

This information is reliable as of patch 2.0.201.87. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.87.

The outcome of this quest is dynamically generated and based only on the player's choices in the quest. There is no correct answer, as whatever is chosen will be the truth. However, who is Hindriach and the future of Bey Lah is altered depending on the four choices that a player makes. There are keywords that will be used throughout:

  • Circumstance: The supporting evidence, as explained by Angohind.
  • Motive: The evidence that indicts a thief (or implicating evidence, according to Angohind).
  • Thief: The thief accused.
  • Climate: The overall mood of Bey Lah.

Circumstance

Note Type Found
I found a small leatherworking hammer on the paths, a sign of recent craft. Craft Found lying on the ground.
I found a few scraps from some kind of leatherworking project, a sign of recent craft. Craft Found on the ground.
The scouts have heard someone doing work with tools late at night, indicating recent craft. Craft Found talking to hindren scouts.
Someone discarded a worn but still functional leather bracer on the paths, a sign of recent craft. Craft Found lying on the ground.
Someone left a sealed merchant's waterskin on the paths, a sign of recent trade. Trade found lying on the ground.
I discovered a footprint from a great saltback on the paths, a sign of recent trade. Trade Found by looking at it on the ground.
Someone dropped a copper nugget on the paths, a sign of recent trade. Trade Found on the ground.
Faundren saw a merchant from outside the village sneaking around, indicating recent trade. Trade Found by talking to the faundren.
The faundren heard the voice of a hindren and a kendren discussing goods late at night, indicating recent trade. Trade Found by talking to the faundren
The villagers are on edge due to rumors of sore throats in the village, indicating recent illness. Illness Speaking to the villagers
The faundren are complaining about the smell of yuckwheat tea, indicating illness. Illness speaking to the faundren.
I found a detached tongue on the ground, rotted with infection: a sign of recent illness. Illness lying on the ground.
I found the discarded husks of the curative yuckwheat plant, a sign of recent illness. Illness Found on the ground.
I found a weapon haft, broken from use, on the paths, a sign of recent violence. Violence found on the ground.
I discovered a patch of watervine stained red with blood, a sign of recent violence. Violence found by examining a bloody watervine
I found a bloody patch of fur near the village paths, a sign of recent violence. Violence found on the ground.
One villager was frightened by sounds of fighting at night, indicating recent violence. Violence found by speaking to the villagers.

Motive

Note Type Accusing Found
Apparently, the Hindriarch isolated herself to work on a mystery project possibly to hide Kindrish. Craft Keh found talking to villagers.
Rumor has it that the village is flush with water, perhaps because Keh made a big trade. Trade Keh found talking to the villagers.
I found an empty injector near the Hindriarch's bedroll. Why doesn't anyone know she was sick? Illness Keh found lying near Hindriarch Keh's bedroll.
I found a bloody arrow on the paths of Bey Lah. Its fletching resembles the ones found in Hindriarch Keh's quiver. Violence Keh found on the ground
The faundren claim that Eskhind left the village sporting a poorly-made leather bracer, possibly to conceal Kindrish. Craft Eskhind Found by asking the villagers
I found the village stores of Bey Lah untouched; Eskhind must have traded something for her basics. Trade Eskhind Found looking at the village stores (a chest in the house Neelahind is next to)
The faundren tell me that Eskhind's sister had a period of complete silence; she may have been ill. Illness Eskhind Found by asking the faundren.
Eskhind is showing signs of a leg injury. Perhaps she was in a fight. Violence Eskhind found by examining/looking at Eskhind.
Rumor has it that Kesehind has always worn hand-me-down armor, but he was recently seen with a brand new set. Craft Kesehind found by talking to the villagers.
I found a worn-out bracer abandoned near Kesehind's bedroll Trade Kesehind found on the ground near Kesehind's bedroll.
The faundren tell me that Kesehind went quiet for a few weeks, only to become louder than ever again. Illness Kesehind Found by talking to the faundren.
Kesehind tried to clean blood off his armor, but missed a spot. Violence Kesehind Found by looking at Kesehind, and he is covered in blood.
I found a set of foreign leatherworking tools on the village paths. A kendren crafter has been here. Craft Kendren found lying on the ground.
The scouts have seen kendren treasure hunters about. That type will take anything not nailed down. Trade Kendren Found by talking to the hindren scouts.
Theft by kendren is very common during an outbreak of disease like the ones the villagers describe. Illness Kendren Found by asking the villagers
The Bey Lah scouts have had trouble with violent kendren. What if one slipped by? Violence Kendren found by talking to the scouts.

Climate

Climate has three different values depending on the Circumstance and the Motive. If both are either Trade or Craft, the climate is Prosperous. If both are either Illness or Violence, the climate is Tumultuous. Else, the climate is mixed. This directly has an effect on the final outcome: however, the accusation's climate is not always the outcome's climate. The climate also alters how much reputation is given to the player after completing the quest: +200 reputation for a prosperous climate, and +100 for mixed climate. The player does not gain any reputation for a tumultuous climate.

Motive\Circumstance Trade Craft Violence Illness
Trade Prosperous Prosperous Mixed Mixed
Craft Prosperous Prosperous Mixed Mixed
Violence Mixed Mixed Tumultuous Tumultuous
Illness Mixed Mixed Tumultuous Tumultuous

Thief

The thief can be 4 different characters: Hindriarch Keh, Kesehind, Eskhind, or a kendren (an outsider).

However, they cannot be accused by certain clues. Doing a poor accusation prevents you from accusing them again.

Possible Thief Cannot be accused with
Kendren bloody patch of fur, seeing a trader, sore throats in the village, missing leather stores, worn bracer
Kesehind splintered weapon haft, talking late at night, smell of yuckwheat tea, sound of crafting at night
Eskhind bloody watervine, bulging waterskin, great saltback print, pool of putrescence, foreign leatherworking tools
Keh heard infighting, heard loud splashing, scratched copper nugget, severed tongue, leather scraps

Outcome

The final outcome of the quest will depend on three main parts: the accused thief, the climate, and whether the crumpled sheet of paper was delivered to Neelahind.

After 3 days (3,600 turns) after completing Kith and Kin, the village will undergo its outcome depending on the player's choices.

Hindriarch

Who is chosen to be hindriarch after the events of the accusation is either Eskhind or Keh. This depends on several things.

Esk will be hindriach if either is true:

  • The climate is anything other than tumultuous (in mixed/prosperous climate)
  • The accused thief is Keh
  • Kesehind is the thief and the love letter wasn't delivered (If it is, Eskhind will remain exiled)

Else, it is Keh.

Village Outcome

The basic logic of whether the village survives can be simplified into one or two checks based on the climate:

Prosperous Mixed Tumultuous
If Eskhind is the thief and the love letter is given, or the thief is Kesehind without the love letter given, it will survive. else, it will prosper. If Keh is the thief and the love letter was delivered, it will prosper. Else, it will survive. If Keh is the thief and the love letter was delivered, it will survive. Else it will be ravaged.

In all climates, accusing Keh with Love and Fear complete will always result in the best outcome compared to other possible results in that climate.

Thief\Letter Delivered Not Delivered Delivered
Keh Keh Exiled Keh Exiled
Esk Eskhind remains in exile Eskhind remains in exile
Neelahind joins Eskhind in exile
Kese Kesehind is exiled (only if climate is tumultous. else it is treated as if the love letter was never given.): Eskhind remains in exile

Neelahind joins Eskhind

Kendren Eskhind remains in exile Eskhind remains in exile
Neelahind joins Eskhind in exile

Letter Delivered

Thief\Climate Prosperous Mixed Tumultuous
Keh Village prospers Village prospers Village survives
Esk Village survives Village survives Village destroyed
Kese Village prospers Village survives Village destroyed
Kendren Village prospers Village survives Village destroyed
Thief\Climate Prosperous Mixed Tumultuous
Keh Village prospers Village prospers Village survives
Esk Village survives Village survives Village destroyed
Kese Village prospers Village survives Village destroyed
Kendren Village prospers Village survives Village destroyed

Letter is Not Delivered

Thief\Climate Prosperous Mixed Tumultuous
Keh Village prospers Village survives Village destroyed
Esk Village survives Village survives Village destroyed
Kese Village survives Village survives Village destroyed
Kendren Village prospers Village survives Village destroyed

Prosperity

When the village prospers, the trader Isahind will also start to trade Tier 2 wares.

Ravaged

If the village is ravaged, the entire village will be on fire with hindren corpses littering the ground.

Trivia

Prior to the revamp, there was a chance for the village to collapse under the right accusation. If the village collapses, the village will be covered in putrescence and hindren corpses, and the hindren afflicted you find will be inflicted with Glotrot. This is no longer possible since the only result will choose ravaged instead.